PixARK Version 1.10 - Patch Notes

Posted on April 20th, 2018 05:52 AM EST
PixARK version 1.10 has been released on Steam.

All PixARK servers running version 1.10 can be found here : https://pixark-servers.io/version/1_10/


Changelog

Optimization
  • Official Servers are now Battle Eye Enabled
  • Large Crop Plot can now be passworded
  • Task/Mission interface in the M menu has been sized down a bit and should no longer cut off words in the task. 
  • No longer able to see creature info details during terrain collision. 
  • Added Russian language
  • Reduced damage to players from wild creatures by 25%

Fixes

  • Fixed issue with crop seeds disappearing after leaving render range
  • Fixed issue with tribe creature limits after transforming into a werewolf
  • Fixed issue with disappearing weapons when using the gunsmith bench when over weight. 
  • Fixed issue with some procedural quests not able to be completed. 
  • Fixed issue with PixBlocks able to be force used in the Museum. 
  • Fixed issue with water blocks being used to murder on land. 
  • Fixed issue with the inability to place blocks directly under a bed. 
  • Fixed issue with the inability to craft certain furniture items in the Mage Academy type blocks. 
  • Fixed issue with Map having a chance to bug out resulting in players being stuck or creatures disappearing. 
  • Fixed issue with over head displays for certain structures such as weapon rack being unable to be dispayed in some cases. 
  • Fixed issue with electric rod doing damage to certain structures. 
  • Fixed issue with itemization from beacon drops. 
  • Fixed issue with Wild Quetzal's AI behavior. 
  • Fixed issue with aquatic creatures taking fall damage when player leaves render range. 
  • Fixed issue with AI movement for aquatic creatures. 
  • Fixed issue with creatures spawning in bases after server restarts. 
  • Fixed issue with model collision on the Alchemy Furnace
  • Fixed issue with positioning of Rex Saddle, Sauropod Saddle, Armadillo Saddle. 
  • Fixed issue with train cart's inability to be properly controlled. 
  • Fixed issue with Bone wand's damage being irregular. 
  • Fixed issue with certain structures in the ruins blocking creature damage
  • Fixed issue with rafts disappearing under particular conditions.
Click here for the source of this article RSS Feed

Share This Article