PixARK-Servers.io Blog Feed en https://pixark-servers.io/ Wed, 11 Sep 2019 20:17 CEST PixARK-Servers.io is a PixARK servers list. Its goal is to provide an efficient way for players to find a server that suits their needs and also for servers owners to get more players on their servers. 60 PixARK Patch 1.66 https://pixark-servers.io/blog/91/pixark-patch-166/ https://pixark-servers.io/blog/91/pixark-patch-166/ Wed, 11 Sep 2019 20:17 CEST
Greetings, Explorers!

The next PixARK update is scheduled to go live at 2:00 am PDT on September 12. Official Servers will be offline for a few hours or less.

Balancing and Changes
  • Rock Drake can no longer be teleported to the Obelisk Chamber dungeon challenge and Cobaltstar UFO challenge.
  • Reduced the damage Cobaltstar Infantry does.
  • Reduced the damage Cobaltstar Scout does.
  • Added Green Dye and Paint Dye to the Dye Workbench.
  • Added pre-seeded map that includes all biomes as recommended map in Single Player Mode and Creative Mode.
Bug Fixes
  • Potential fix for issue where in some cases Wyvern did not spawn.
  • FIxed an issue where two tribes could be teleported to the Cobaltstar UFO concurrently.
  • Fixed an issue where Pixblock could be released inside Cobaltstar UFO challenge and Obelisk Chamber dungeon challenge.
  • Fixed an issue where Grappling Hook could be used inside Cobaltstar UFO challenge and Obelisk Chamber dungeon challenge.
  • Fixed an issue where player characters would get stuck in blocks.
  • Fixed an issue where the Ancient Mantis could not harvest resources.
  • Fixed an issue where Daeodon’s HP restoration would be effective on dino new-borns.
  • Fixed an issue where the Tek Rifle was doing incorrect damage to other player characters.
  • Fixed Cobalt Gargoyle’s model.
  • Fixed an issue where the wild Cobaltstar Scout was excessively using its Bomb skill.
  • Potential fix for rendering issue on client that would cause client crash.

🌴 Happy Adventuring! 🦖🌿


----------------------------------------
Be sure to report any bugs to us here.[docs.google.com]]]>
PixARK Patch 1.66 https://pixark-servers.io/blog/90/pixark-patch-166/ https://pixark-servers.io/blog/90/pixark-patch-166/ Wed, 11 Sep 2019 20:17 CEST here.]]> PixARK Patch 1.65 https://pixark-servers.io/blog/89/pixark-patch-165/ https://pixark-servers.io/blog/89/pixark-patch-165/ Thu, 05 Sep 2019 06:44 CEST
The next PixARK update is scheduled to go live at 2:00 am PDT on September 5. Official Servers will be offline for a few hours or less.


Balancing and Changes
  • Added the number of slots in the Tek Replicator to 150.
  • Allowed Tek equipment to be repaired by the Plier.
  • Reduced the cost of Tek Energy Shard on using the special skills with Tek Chestpiece, Tek Gloves and Tek Legging.
  • Added Cobalt Organics to the Cobalt enemy’s drop table.
  • Added the Transfer Gate that will teleport challengers out of the Cobaltstar UFO Challenge.
  • Allowed Automatic Miner to mine Cobalt Ore.

Bug Fixes
  • Fixed an issue where the Tek Light could not be picked up.
  • Fixed an issue where the Tek Ceiling engram could not be learned.
  • Fixed an issue where demolishing Tek structures would not return the material.
  • Fixed an issue where some items could not be transferred across servers.

Cobalt UFO Challenge Information
• It has come to our attention that some players are ready to face the Cobaltstar UFO challenge, and here is some useful information for the daring challengers.
• To access the UFO, explorers will need to obtain the Alien Challenge Transfer Gate Blueprint, which can be looted from Obelisk Chamber challenge, difficult.
• Ultimate Boss: Cobaltstar Subject, a gigantic war machine with overarching power that can destroy everything. It takes explorers joint effort to defeat it.
• Serial Boss Challenge: explorers need to defeat four bosses in subsequent order.
  • Cooldown: 16 hours
  • Challenge Time: 100 minutes
  • Max tames allowed: 15
  • Lowest required character level: 90
  • Max player allowed in the same tribe: 15
  • How to activate: craft and place a UFO Portal, and place 30 Tek Energy Cube plus 100 Cobalt Ingot in it.
  • Boss 1: Cobaltenergy Golem Fist, which drops Tek Helmet Blueprint, Tek Light Blueprint, Tek Generator Blueprint, 80 Tek Energy Cube (100% drop rate)
  • Boss 2: Cobaltenergy Golem Fire, which drops Tek Rifle Blueprint, Tek Megalodon Saddle
  • Blueprint, Giant Tek Beast Gate Blueprint, 100 Tek Energy Cube (100% drop rate)
  • Boss 3: Cobaltenergy Golem Hammer, which drops Tek Sleeping Pod Blueprint, Tek Cloning Chamber, Tek Tapejara Saddle Blueprint, Tek Megarock Dragon Saddle Blueprint, and 100 Tek Energy Cube (100% drop rate)
  • Boss 4: Cobaltstar Subject, which drops Tek Portal Blueprint, Tek Turret Blueprint, Tek Forcefield Blueprint, Tek T-Rex Saddle Blueprint, 120 Tek Energy Cube (100% drop rate)

Be sure to report bugs here.[docs.google.com]
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PixARK Patch 1.65 https://pixark-servers.io/blog/88/pixark-patch-165/ https://pixark-servers.io/blog/88/pixark-patch-165/ Thu, 05 Sep 2019 06:44 CEST here.]]> PixARK Patch 1.64 https://pixark-servers.io/blog/87/pixark-patch-164/ https://pixark-servers.io/blog/87/pixark-patch-164/ Tue, 03 Sep 2019 14:20 CEST
Fixes

Fixed an issue where the EXP of TEK equip/structure level is abnormal.
Fixed an issue where come items couldn’t be upload and transfer to other ARKs.
Fixed an issue where the damage of Cobaltenergy Master is too high.
Fixed an issue where the damage of Fire Wyvern’ fire breathe is abnormal.
Fixed an issue where the void miner couldn’t work if there are no players around.
Fixed an issue where the Gasoline could provide energy for TEK equipments.

Changes

Increased the drop rate of Bone Rockdinosaur Saddle when killed Bone Rockdinosaur.
]]>
Announcing New Skyward Servers! https://pixark-servers.io/blog/86/announcing-new-skyward-servers/ https://pixark-servers.io/blog/86/announcing-new-skyward-servers/ Thu, 29 Aug 2019 20:07 CEST

Hey Explorers!

We'll be releasing additional servers for Skyward on Aug 30 at 1:00 am PDT.

If you haven't hopped onto Skyward yet, why not start now? Or perhaps you just want to start over again fresh... (race you to the top!) Explore the floating islands, venture through the new biomes, discover the powers of tek, and more, on a new server!

List of Upcoming Servers
  • Asia-Chaos-skyward-3
  • Asia-Pioneering-skyward-3
  • EU-Chaos-skyward-3
  • EU-Pioneering-skyward-3
  • NA-Chaos-skyward-3
  • NA-Pioneering-skyward-3
See ya there~


---------------
We're also interested in seeing how you've been enjoying Skyward. Show us your videos and screenshots on Twitter, Facebook[www.facebook.com], or the community ran Discord[discord.gg]! :)]]>
Skyward Celebrations continue with a Steam Key Giveaway!! https://pixark-servers.io/blog/85/skyward-celebrations-continue-with-a-steam-key-giveaway/ https://pixark-servers.io/blog/85/skyward-celebrations-continue-with-a-steam-key-giveaway/ Thu, 29 Aug 2019 03:39 CEST

Hello Explorers!

We hope everyone's been having fun exploring and discovering all the new islands, creatures, tek, and more that Skyward has to offer! For those of you who have yet to dive into the world of PixARK... now's your chance!!

Don't forget, PixARK is currently 50% off until September 3rd, and the Skyward DLC is FREE!! Or if you're feeling a little lucky, we're also giving away 10 PixARK keys for Steam! Already own PixARK? Perhaps you can win a key for a friend to join you on your adventures!

For more information and to enter the raffle, visit:
http://pixark.snail.com/giveaway

We're also interested in seeing how you've been enjoying Skyward. Show us your videos and screenshots on Twitter, Facebook[www.facebook.com], or the community ran Discord[discord.gg]! :)

See ya on one of the floating Islands!

- PixARK Community Team]]>
PixARK Patch 1.63 https://pixark-servers.io/blog/84/pixark-patch-163/ https://pixark-servers.io/blog/84/pixark-patch-163/ Wed, 28 Aug 2019 20:23 CEST
The next PixARK update is scheduled to go live at 11:30 am PDT on August 28. Official Servers will be offline for a few hours or less.

Balancing and Changes
  • Changed the required fuel for Tek Replicator from Tek Energy Shard to Cobalt Battery.
  • Changed the required Tek Structure level for Tek Forcefield to level 5.
  • Changed the maximum allowed height for structures to be placed in the SkyARK map to 250 cubes, same as the max height for biome cubes spawned in the map.

Bug Fixes
  • Fixed an issue where some trees found in the SkyRK map grown from planted Seeds were not producing wood when harvested.
  • Optimized the water flow coming from placed Spring Crystal
  • Fixed an issue where Winged Serpents were not laying fertilized eggs for breeding.
  • Fixed an issue where Cobalt tames were not eating Cobalt Organic as feed when being tamed.
  • Fixed an issue where mounted tames might get injured when landing on the cloud layer beneath the floating islands.
  • Fixed an issue where the amount of tames getting teleported to the Obelisk Chamber was not correctly following the designed amount.

Be sure to report bugs here.[docs.google.com]
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PixARK Patch 1.62 https://pixark-servers.io/blog/83/pixark-patch-162/ https://pixark-servers.io/blog/83/pixark-patch-162/ Mon, 26 Aug 2019 11:03 CEST
Balancing

Added the amount of Alien Equip/Structure pieces dropped by the Alien creatures and machines.
Optimized the initial level of summoning Bone Dragon on the Bone Dragon Summoning Platforms. Now the lowest level of the summoned Bone Dragon is 32.
Added the rate of Bone Creatures’Saddles dropped by Bone Wyvern King.
Added about 1/90 Bone Creatures’Saddles drop rate dropped by normal Bone Creatures.
Reduced the weight of Inventory for Alien Equip/Structure pieces, Cobalt Impurity, Cobalt Organic.
Optimized the Auto Turret. It can now shoot in the water.

New Items

Added new item Anti Radiate Potion.
Can be used to resist high radiation damage for a short time. It can be made on the Automatic Chem Bench.

Bug Fixes

Fixed the issue that Rock Drake Saddle causes players on the back seat to lose items in some circumstances.
Fixed the issue that the initiate upper limit of Automatic Miner is incorrect.]]>
PixARK Patch 1.60 https://pixark-servers.io/blog/82/pixark-patch-160/ https://pixark-servers.io/blog/82/pixark-patch-160/ Fri, 23 Aug 2019 03:44 CEST
The next PixARK update is scheduled to go live at 1:00 am PDT on August 23.

Balancing and Changes
  • Optimized some tooltip and UI descriptions.
  • Balanced the Magic Power Armor set.
  • Magic Power Helmet now provides 10 Hyperthermic Insulation and 50 Radiation Insulation.
  • Magic Power Shirt now provides 30 Hyperthermic Insulation and 80 Radiation Insulation.
  • Magic Power Gloves now provides 10 Hyperthermic Insulation and 50 Radiation Insulation.
  • Magic Power Pants now provides 20 Hyperthermic Insulation and 70 Radiation Insulation.
  • Magic Power Boots now provides 10 Hyperthermic Insulation and 40 Radiation Insulation.
  • Increased the tame limit per tribe to 60.
  • Balanced the material required for crafting Cobalt Tranquilizer Dart.
  • Balanced the crafting speed of Polymer in Kairuku Dish.

Bug Fixes
  • Fixed an issue where releasing a Pixblocked tame would incur a cooldown.
  • Fixed an issue where, in Creator Mode, characters riding Cobalt tames did not have the correct animation.
  • Fixed an issue where transferring character across servers might cause the client to crash.
  • Fixed an issue where loading the Skyward DLC map might cause the client to crash.
  • Fixed an issue where Alien Equip Cube and Alien Structure Cube were showing spoil time.
  • Fixed an issue where health generation was incorrect for Bone Ghost Wyvern.
  • Fixed an issue where wild creatures did not die if they fell off the edge of an island and onto the lower clouds.
  • Fixed an issue where the Acceleration Buff was not showing correctly when flying across the Void between islands at a height between 0 to 40 cubes

NOTE: We are aware of the item loss issues occurring during server transfers. At this time, we recommend that players do not transfer items, especially crafted items. We are working on a hotfix and we hope to push it out as soon as possible. We apologize for any inconvenience! We appreciate your patience in this matter.
]]>
PixARK DLC Skyward Update https://pixark-servers.io/blog/81/pixark-dlc-skyward-update/ https://pixark-servers.io/blog/81/pixark-dlc-skyward-update/ Tue, 20 Aug 2019 03:29 CEST
The first DLC expansion for PixARK, Skyward, will be available on August 20th, 2019 for free! Skyward introduces the entirely new map SkyArk, featuring a floating archipelago with 10 islands. Each of the islands brings a brand new biome to PixARK. Several uniques cubes, alien creatures, bone creatures, and Skyward-exclusive creatures are also introduced into the new map, along with with new Ruins, Boss challenge, and the TEK Engram. The Skyward update will also enable server transfers. We thank you for your continuous support and love and sincerely hope that you will find PixARK more and more enjoyable.

The Skyward update is scheduled to go live at 1:00 am PDT on August 20, and the server downtime is expected to be at least one hour.



DLC Background

As an alien race powered by Cobalt, Cobaltians can transform other minerals into energy while mastering high-intensity laser and precision.
To satisfy their need for energy, the Cobaltians are constantly searching for planets plentiful with minerals, and the World of PixARK has naturally become their target.
Sailing on their gigantic armada, Cobaltians landed on the Island of Cobalt, building up a fortified base, and utilizing their advanced technology to gather resources. The Island of Cobalt is filled with Cobaltian guardians and alien creatures. As time passes by, local inhabitants to the World of PixARK have also mutated into half-organic-half-Cobaltian beings. To safeguard the World of PixARK, explorers will have to stand up against the invading Cobaltians. Players will learn from Cobaltian technology to upgrade their weapons, to fight back the aliens. The future of PixARK falls in the hands of our dear explorers.

DLC Biome and Cubes
Regular Biome
  • Dawn Island (novice biome), Woodland, Glittering Ridge, Twilight Woods, and Mystical Valley
  • New world cube: Vine Cube. Vine grows naturally and allows a character to climb barehand; it can be placed on the top or at the bottom of other cubes; it grows upward and downward, and stops extending once barricaded by something else.



Unique Biome
  • Crystal Island: an island with plentiful water; cold weather and low temperature
  • New natural cube: Spring Crystal - a solid water cube; use a magic wand to harvest Spring Crystal cube; use a pickaxe to turn Spring Crystal into water; can be harvested and brought back to your base as a solid water source
  • New Ruin: Crystal Spire, a floating crystal spire; the final boss is Behemoth.


  • Blackrock Mountain: surrounded by black ashes; hot weather and high temperature
  • New Ruin: floating Wyvern Pillar - as high as 100 cubes; the nest to Wyverns
  • New creatures: Lightning/Fire/Poison Wyvern. Wild Wyverns are untameable.
  • Tamed Wyverns will come from Wyvern Eggs, which spawns in the Wyvern nests; the only way to get a Wyvern is by hatching its egg, Players need to avoid the patrolling Wyverns, sneak into the nest and steal the Wyvern Egg. Players with the egg will aggro nearby Wyverns and become their targets, Wyvern Eggs will be placed inside player Inventory but cannot be moved to the hot bar. The eggs will drop in the backpack upon a player’s death.
  • It is very difficult to nurture a baby Wyvern as you need to keep feeding it with Wyvern Milk, otherwise, it can die. Wyvern Milk only comes from Wild Female Wyvern drops.


  • Burial Ground: full of harvestable fossil cubes and bone creatures.
  • New natural cube: Fossil Cube - a harvestable cube; its shape and harvest output is subject to player activity. the Summoning Altar can be found in the DLC map, and be used to revive collected creature fossils into powerful bone creatures.
  • New creatures: Bone Gryphon, Bone Ghost Dragon, Bone Triceratop, Bone Carnotaurus, Bone Megarock Dragon, Bone T-rex. These bone creatures are untameable; Bone fossil materials will drop from wild bone creature kills.
  • New Ruin: Dragonbone Altar. The final boss is Bone Ghost Wyvern. Bone equipment will drop from Bone Ghost Wyvern kill: Primitive Bone Chestpiece, Primitive Bone Gloves, Primitive Bone Leggings, Primitive Bone Boots, Bone Triceratop Saddle, Bone Gryphon Saddle, Bone T-rex Saddle, Bone Carno Saddle


  • Cobal Island: full of Cobalt; it is the home base for Cobaltians who mine a lot of Cobalt. Explorers need to put on anti-radiation outfits to fight off the radiation in this biome; Cobaltianian mechanical beings can be seen everywhere, and they drop Cobalt Alien tech pieces.
  • New natural cube: Cobalt Ore - higher-tier material, used to craft better weapons and equipment.
  • New Ruin: Cobaltian Outpost, Cobaltian’s resource storage depot.
  • New Bosses
    ~ Cobaltenergy Golem Fist (Relic)- dropped items include: Tek Roof Blueprint, Primitive Bone Helmet, Magic Power Boots, Magic Power Pants
    ~ Cobaltstar Captain - dropped item include: Tek Pillar Blueprint, Tek Window Blueprint, Tek Hatch Blueprint, Tek Fence Blueprint, Bone Megarock Dragon Saddle


  • Fall Wasteland: completely occupied by Cobaltians; terrain and landscape heavily changed in accommodation to Cobaltians’ survival; Cobalt radiation lingers, posing a great threat to explorers. Explorers need to put on anti-radiation outfits to fight off the radiation.
  • New natural cube: Cobalt Crystal - transformed rocks containing a certain amount of Cobalt that can be refined into Cobalt Ore.
  • New natural cube: Radiation Liquid - corrosive and radioactive liquid turning rocks into Cobalt Crystal
  • New Ruin: Cobaltian Center - garrison housing large group of Cobaltians; the established center where Cobaltians administer their governance.
  • New Bosses
    ~ Cobaltenergy Golem Fire(Relic) - dropped items include: Tek Feeding Trough Blueprint, Magic Power Glove, Magic Power Sword
    ~ Cobaltenergy Golem Hammer(Relic) - dropped items include: Tek Stair blueprint, Tek Spiral Stair Blueprint, Tek Ladder Blueprint, Magic Power Shirt
    ~ Cobaltstar Commander - dropped items include: Tek Beast Gate Blueprint, Magic Power Helmet, Bone Ghost Dragon Saddle


  • Void: filling the space between floating islands
  • New natural cube: Void Stone - a cube stone distributed in the Void; cannot be harvested or destroyed with usual harvesting tools; randomly spawn in the map and once it is spawned, the Void Stone will remain in the same location forever, so players can build their bases around those locations to obtain unlimited access to Void Stone and harvest it with Void Stone Collector. The Void Stone Collector needs to be fueled with Void Energy. The Void Stone will not disappear and can be harvested for unlimited times. At intervals, it will randomly produce one kind of ore out of all existing ones, or player can designate the type of ore it generates.


DLC Dungeon - Obelisk Chamber

The Ark Obelisk opens the access to higher tier Engram, Tek technology. Explorers are given unlimited opportunities to challenge the Dungeon Obelisk Chamber, to unlock Tek Engrams and acquire Tek material. The portal to the Obelisk Chamber can be activated at the Tribute Terminal at the bottom floor of the three obelisks, and it will teleport players, tribemates, and tribe tames positioned within 30 meters from the Tribute Terminal.
  • Dungeon Boss: Mecha T-rex, an overwhelming being from Tek technology
  • Explorers are given a limited amount of time to defeat the boss. If the boss is not killed before the timer is up, all players and their tames brought to the dungeon will be killed. Also, if a player dies in the dungeon, they will be teleported out.
  • Three difficulties are available, and only one dungeon challenge can be activated per difficulty concurrently.
    ~ Easy
    Cooldown: 3 hours
    Challenge time: 15 minutes
    Max tames allowed: 5
    Lowest required character level: 80
    Max player allowed in the same tribe: 5
    Required material for teleportation: 50 Cobalt Ingot plus 20 Alien Equip Analysis Cube plus 20 Alien Structure Analysis Cube at any one of the three Obelisk Tribute Terminal
    Dungeon Clearance Rewards: Tek Boot Blueprint, Tek Glove Blueprint, Tek Legging Blueprint, 20 Tek Energy Cube (100% drop rate )
    ~ Medium
    Cooldown: 4 hours
    Challenge time: 30 minutes
    Max tames allowed: 10
    Lowest required character level: 85
    Max player allowed in the same tribe: 10
    Required material for teleportation: 100 Cobalt Ingot plus 30 Alien Equip Analysis Cube plus 30 Alien Structure Analysis Cube at any one of the three Obelisk Tribute Terminal
    Dungeon Clearance Rewards: Tek clothing Blueprint, Tek Sword Blueprint, 30 Tek Energy Cube (100% drop rate)
    ~ Hard
    Cooldown: 6 hours
    Challenge time: 60 minutes
    Max tames allowed: 15
    Lowest required character level: 90
    Max player allowed in the same tribe: 15
    Required material for teleportation: 150 Cobalt Ingot plus 40 Alien Equip Analysis Cube plus 40 Alien Structure Analysis Cube at any one of the three Obelisk Tribute Terminal
    Dungeon Clearance Rewards: Tek Rifle Blueprint, Tek Grenade Blueprint, Tek Shield Blueprint, 50 Tek Energy Cube (100% drop rate), Cobaltianian UFO Portal Blueprint (⅓ drop rate)



Summoning Bone Creature
  • Bone creatures spawned in the Burial Grounds cannot be tamed. To tame a bone creature, explorers must summon one from the Summoning Altar.
  • The Summoning Altar spawns only in SkyARK in a random location at noon local time in each server, and it will last for 12 hours before it despawns. Please note that Summoning Altar will only spawn in server mode.
  • Summoning different bone creatures from the Summoning Altar will require different kinds of fossils in different amounts. Fossils can be harvested from Fossil Cube or looted from killing wild bone creatures.
  • Once you gather sufficient material, you can start the summoning in the Altar. The light beam will shoot up indicating the beginning of this process. The time it takes to summon a bone creature varies, and once the timer is up, a wild tamable bone creature will spawn, and explorers need to use magical items to tame it. Tamed bone creatures will require Void Energy (harvestable by Rainbow Dragon) to use their special skills.
  • Time it takes to summon:
    Bone Triceratops - 5 minutes
    Bone Carno - 10 minutes
    Bone Gryphon - 10 minutes
    Bone Ghost Dragon - 20 minutes
    Bone Megarock Dragon - 30 minutes
    Bone T-rex: 30 minutes
  • Tamed bone creatures will turn into a broken bone creature block if they are defeated, which can be placed inside the Summoning Altar for revival


Taming Wyvern
  • Wild Lightning/Fire/Poison Wyverns are untameable. Tamed Wyverns will come from Wyvern Eggs and players need to avoid the patrolling Wyverns, sneak into the nest and steal the Wyvern Egg. Players with the egg will aggro nearby Wyverns and become their targets. Wyvern Eggs will be put inside the Inventory but cannot be moved to the hot bar. The eggs will drop in the backpack upon character death.
  • It is very difficult to nurture a baby Wyvern as you need to keep feeding it with Wyvern Milk, otherwise, it can die. Wyvern Milk only comes from Wild Female Wyvern drop.


Unlocking Tek Engram
  • Learning Tek Engram takes two prerequisites. The first one is to obtain the required blueprint and the second is to reach the required Tek level. Note that in Engram, the Tek tab is only available in the DLC map.
  • Players need to defeat Cobalt enemies and Cobalt robots to obtain Alien Structure Pieces and Alien Equip Pieces, which can then be put inside the Tek Technology Analyzer to produce Alien Structure Cube and Alien Equip Cube. These two types of cubes will grant Tek Structure exp and Tek Equipment exp, which levels up Tek Structure Level and Tek Equipment Level in the Tek Engram. Once you reach the required Tek Level and obtain the Tek blueprint from Boss kills, Tek items can be crafted

Transit Loong

Amongst the DLC’s starting biomes such as the Dawn Island, Transit Loongs travel to picks up players with a level of at least 15, transporting them to other biomes. Once boarded, the character can not get off the Transit Loong until they arrive at the next biome. While aboard, players are not allowed to use any weapons, nor will they take any damage.



Player Character level 90
The max level a player character is allowed to reach is now increased to 90.

DLC New Creatures
Local Creatures
  • Fire Wyvern - A red flyer creature that spawns in the Blackrock Mountain Wyvern nest. Wild Fire Wyverns cannot be tamed. Tamed Fire Wyverns come from Wyvern Eggs, which are nurtured with Wyvern Milk drops from wild female Wyverns. Fire Wyverns cannot be bread. Saddles are not required for riding a Fire Wyvern. Fire Wyverns launch fireball (RMB)
  • Lightning Wyvern - Fire Wyvern's counterpart. Lightning Wyverns cast light bolts (RMB)
  • Poison Wyvern - Fire Wyvern's counterpart. ; Poison Wyverns cast venom bolts (RMB)

  • Rock Drake - A non-flyer creature; spawns in Blackrock Mountain. Tameable, and requires a saddle for riding. They can only be taken down for taming by Magic Ballista Bolts fired from a Ballista Turret. Breeding is not enabled. Rock Drakes can climb and affix to various terrain (RMB), go invisible (press C), and use Gliding Sprint (click LMB when an aiming reticle appears during the gliding process)
  • Megalania - A non-flyer creature; spawns in the Crystal Island. Tameable and breedable. Requires a saddle for riding. Has the ability to climb and affix to various terrain (RMB)
  • Thylacoleo - A non-flyer creature; spawns in the Mystical Valley. Tameable and breedable. Requires a saddle for riding and has the ability to climb vertical cliffs (press space when nearby cliffs).
  • Winged Serpent - A flyer creature; spawns in the Twilight Woods. Magically Tameable and breedable. Requires a saddle for riding and can cast Corrosive Venom (RMB)
  • Rainbow Dragon - A flyer creature; spawns in the Mystical Valley. Magically Tameable and breedable. Requires a saddle for riding and can collect Void Energy (LMB)
  • Lymantria - A flyer creature; spawns in the Glittering Ridge. Tameable and breedable. Requires saddle for riding and can cast Venom (RMB) that slows targets down.
  • Water Jug Bug - A flyer creature; spawns in the Dawn Island. Untameable and player can refill their water by getting close and pressing E.
  • Oil Jug Bug - A flyer creature; spawns in caves. Untameable, players can get close and press E to collect Oil.
  • Void Ray - A flyer creatures; spawns in the Void; Magically Tameable and unbreedable. Requires a saddle for riding and has the ability to load a Platform Saddle
Bone Creatures


  • Bone Ghost Dragon - A flyer creature; spawns in the Burial Ground; wild Bone Ghost Dragon is untameable. A summoned one from the Summoning Altar can be tamed Magically. Requires saddle for riding. Bone Ghost Dragon Saddles drop only from Bone Ghost Wyvern.; Bone Ghost Dragons has the ability to cast Ice Breath, which consumes Void Energy
  • Bone T-Rex - A non-flyer creature; spawns in the Burial Ground. Wild Bone T-Rex are untameable; A summoned one from the Summoning Altar can be tamed Magically and requires a saddle for riding. Bone T-Rex Saddles drop only from Bone Ghost Wyvern kills. Bone T-Rex have the ability to Roar (RMB) at flyer creatures and knock riding players off their tamed flyer. Bone T-Rex have the ability to fly (press Space) when equipped with Bone T-Rex Saddle. Both abilities consume Void Energy.
  • Bone Gryphon - A flyer creature; spawns in the Burial Ground; wild Bone Gryphon is untameable. A summoned Bone Gryphon from the Summoning Altar can be tamed Magically; requires a saddle for riding. Bone Gryphon Saddles drop only from Bone Ghost Wyvern; Bone Gryphons can do multiple attacks (press C), which consumes Void Energ.
  • Bone Megarock Dragon - A non-flyer creature; spawns in the Burial Ground; wild Bone Megarock Dragon is untameable. A summoned Bone Megarock Dragon from the Summoning Altar can be Magically Tamed and a requires saddle for riding. Bone Megarock Dragon Saddles drop only from Bone Ghost Wyverns.; Bone Megarock Dragons can set explosive traps (RMB) that will explode when stepped upon. They also have the ability to fly (press Space) when equipped with Bone Megarock Dragon Saddle. Both abilities consume Void Energys.
  • Bone Carnotaurus - A non-flyer creature; spawns in the Burial Ground; wild Bone Carnotaurus is untameable. A summoned one from the Summoning Altar can be Magically Tamed and requires a saddle for riding. Bone Carnotaurus Saddles drop only from Bone Ghost Wyverns They have the ability to charge at their target (RMB) to deal damage at the cost of their own HP. Bone Carnotaurus can also fly (press Space) when equipped with a Bone Carnotaurus Saddle. Both abilities consume Void Energy..
  • Bone Triceratops - A non-flyer creature; spawns in the Burial Ground. Wild Bone Triceratops is untameable. A summoned Bone Triceratops from the Summoning Altar can be Magically Tamed. Requires a saddle for riding. Bone Triceratops Saddles drop only from Bone Ghost Wyverns. Bone Triceratops have the ability to take damage and accumulate Fury. Release a Fury attack on a target (RMB). Bone Triceratops can fly (press Space) when equipped with Bone Triceratops Saddle. Both abilities consume Void Energy.
Cobalt Enemies



  • Cobaltstar Defender, Cobaltstar Infantry,Cobaltstar Scout and Cobaltstar Support - humanoid Cobaltian beings that spawn in the Fall Wasteland. They cannot be tamed, and they drop Alien Equip Pieces.
  • Small Miner, Small Patrol, and Small Alarm - Mechanical beings that spawn in the Cobalt Island. They can be knocked out by Cobalt Bullet, and fed with Cobalt Battery for taming. Although they are not rideable, they have unique abilities such as turning Cobalt Crystal into Cobalt Ore, and self-explosion. Players can loot Alien Structure Pieces from them.
  • Cobaltenergy Master, Cobaltstar Hunter, Cobaltstar Bigbelly, Cobaltstar Beetle, Cobaltenergy Golem, Cobaltstar Pterosaur and Cobaltstar Giantwing - Mechanical beings that spawn in the Cobalt Island. They can be knocked out by Cobalt Bullet and fed with Cobalt Battery for taming. Control Modules can help explorers control these mechanical beings, all of which have their unique abilities such as carrying tons of ores, harvesting cobalized plants, firing laser, and even loading a platform saddle. Players can loot Alien Structure Pieces from them.
Cobalt Creatures



Under the influence of Cobalt radiation, some creatures were mutated, enhancing their abilities and increasing their stats. The lingering radiation will cause damage to explorers who are riding Cobalt Creature and cause the creatures to become sterile.
  • Cobalt Pachy: it can be tamed by feeding it with Cobalt Berry (harvested from Cobalt plants)
  • Cobalt Ankylo: it can be tamed by feeding it with Cobalt Berry (harvested from Cobalt plants)
  • Cobalt Pegasus: it can be tamed by feeding it with Cobalt Berry (harvested from Cobalt plants)
  • Cobalt Gargoyle: it can be tamed by feeding it with Cobalt Organics (looted from Cobalt creatures)
  • Cobalt T-Rex: it can be tamed by feeding it with Cobalt Organics (looted from Cobalt creatures)
  • Cobalt Megarock Dragon: it can be tamed by feeding it with Cobalt Organics (looted from Cobalt creatures)


DLC New Items
  • Void Miner - a device used to harvest Void Stone; it needs to be fueled with Void Energy; players can designate what kind of ore a Void Miner produces.
  • Tek Technology Analysis Machine - a device used to analyze Cobalt technology pieces, and produce Alien Equip Cube and Alien Structures Cube, both of which are used to obtain Tek EXP to increase Tek level in Engram.
  • Alien Challenge Transfer Gate - the device used to teleport the players to the Cobalt UFO (which will be available in a future patch); it is the reward from Obelisk Chamber Dungeon Challenge, Hard
  • Radiation Mask - an item used to fight off radiation coming from Cobalt Island or Cobalt creatures.
  • Airship - a flying yet fragile wooden airship allowing some structures to be placed atop; Wood can be used to fuel up its flying speed, but it is
  • Magic Power Armor set - provides a large amount of Armor, and resist large amounts of radiation.
  • Magic Power Sword - deals a large amount of melee damage.
  • Primitive Bone Armor set - provides a large amount of Armor.
  • Saddles - Rock Drake Saddle, Megalania Saddle, Thylacoleo Saddle, Winged Serpent Saddle, Rainbow Dragon Saddle, Lymantria Saddle, Void Ray Saddle, and Void Ray Platform Saddle
  • Bone creature saddles - Bone Ghost Dragon Saddle, Bone T-Rex Saddle, Bone Gryphon Saddle, Bone Megarock Dragon Saddle, Bone Carnotaurus Saddle, Bone Triceratops Saddle
  • Cobaltian Control Modules - Cobaltenergy Golem Control Module, Cobaltenergy Master Control Module, CobaltstarBeetle Control Module, Cobaltstar Bigbelly Control Module, Cobaltstar Giantwing Control Module, Cobaltstar Hunter Control Module, Cobaltstar Pterosaur Control Module and Cobaltstar Giantwing Platform Saddle


  • Tek Replicator - used to craft Tek items and other workbenches. It needs Tek Element Shard as fuel.
  • Tek Generator - used to power up other structures. It needs Tek Energy Cube as fuel.
  • Tek Cloning Chamber - used to clone tames. It needs Tek Element Shard as fuel.
  • Tek Forcefield - used to provide a force field for the structures placed inside. It needs Tek Energy Cube as fuel.
  • Tek Teleporter - used to teleport characters and tames between two Tek Teleporters. It needs Tek Element Shard as fuel.
  • Tek Feeding Trough - feeds placed inside it will extend their time to spoil
  • Tek Sleeping Pod - characters can sleep inside to slowly gain EXP.
  • Tek Light - provides adjustable lightning.


  • Tek Glove - allows the character to perform a charging dash and punch at the target (offhand and hold RMB); needs to be fueled by Tek Energy Cube.
  • Tek Helmet - provides night vision, and infinite oxygen to an underwater player; need to be fueled by Tek Energy Cube.
  • Tek Chestpiece - allows the character to jump higher and remain aerial status (press and hold Space) with its integrated jetpack; needs to be fueled by Tek Energy Cube
  • Tek Legging - allows the character to move faster (press CTRL); needs to be fueled by Tek Energy Cube.
  • Tek Boot - absorbs the falling damage characters will take when landing from above; needs to be fueled with Tek Energy Cube


  • Tek Sword - allows the character to perform a charging attack (RMB). It needs to be fueled with Tek Energy Cube.
  • Tek Shield - deflects incoming bullet when the character is holding the Tek Shield. It needs to be fueled with Tek Energy Cube.
  • Tek Grenade - it sticks to the surface of the target before it explodes. It needs to be fueled with Tek Energy Cube.
  • Tek Rifle - shoots explosive plasma, and has an infrared zoomable scope. It needs to be fueled with Tek Energy Cube.
  • Tek Sniper - shoots through walls and structures, and has a thermal scope. It needs to be fueled with Tek Energy Cube.
  • Tek Turret - provides a variety of auto-aiming and auto-shooting capabilities. It needs to be fueled with Tek Element Shard.


  • Tek Structures - Tek Beast Gate, Giant Tek Beast Gate, Tek Door, Tek Hatch, Tek Window, Tek Foundation, Tek Wall, Tek Ceiling, Tek Roof, Tek Stairs, Tek Ladder, Tek Fence, Tek Spiral Stairs, Tek Pillar, and Tek Catwalk
  • Tek Saddles - Megalodon Tek Saddle, T-Rex Tek Saddle, and Tapejara Tek Saddle. They provide a large amount of Armor, and allows the ability to fire plasma cannon (press Ctrl) and fly (press Space). They need to be fueled with Tek Energy Cube.

Server Transfer
  • Server transfer is enabled with the introduction of Skyward. Players can transfer from vanilla map servers to DLC map servers, and vice versa.
  • Servers that have server transfer enabled will be marked with “Trans” in the JOIN SERVER screen. Right now players are only allowed to transfer between the same regions and the same server type, meaning, Asia server characters can only be transferred to other Asia servers, and Chaos server characters can only be transferred to other Chaos servers.
  • Rules about server transfers:
    ~ Server transfer is done via the Supply Drop Beam or the Obelisk Tribute Terminal
    ~ Character transfer - no items, or equipment are allowed to be put inside the character’s Inventory before the server transfer is performed. The player will need to clear up the inventory. Characters will be permanently removed if they are not retrieved within 30 days after character data is uploaded.
    ~ Items and equipment transfer - upload the items and equipment to the transfer slots in the Supply Drop Beam or the Obelisk Tribute Terminal before you start the item transfer. Transferred items are also retrieved from the transfer slots. Retrieved items cannot be placed inside transfer slots again until 15 minutes after they are taken out. Items will be permanently erased if they are not retrieved within 48 hours after item data is uploaded.
    ~ Tame transfer - select the tames you would like to transfer when accessing the Supply Drop Beam or the Obelisk Tribute Terminal. Tames turned into Pixblock cannot be transferred. Tames need to get nearby the Supply Drop Beam or the Obelisk Tribute Terminal for them to be recognized as transferable. Tames will be permanently erased if they are not retrieved within 48 hours after tame data is uploaded. Retrieved tames cannot be uploaded to for transfer until 12 hours after they are retrieved, nor can they be turned into Pixblock until 12 hours after they are retrieved.

DLC Servers
We will be opening new DLC servers:

Asia-Chaos-theland-1, Map: SkyARK
Asia-Chaos-theland-2, Map: SkyARK
Asia-Pioneering-theland-1, Map: SkyARK
Asia-Pioneering-theland-2, Map: SkyARK
EU-Chaos-theland-1, Map: SkyARK
EU-Chaos-theland-2, Map: SkyARK
EU-Pioneering-theland-1, Map: SkyARK
EU-Pioneering-theland-2, Map: SkyARK
NA-Chaos-theland-1, Map: SkyARK
NA-Chaos-theland-2, Map: SkyARK
NA-Pioneering-theland-1, Map: SkyARK
NA-Pioneering-theland-2, Map: SkyARK
OC-Chaos-theland-1, Map: SkyARK
OC-Pioneering-theland-1, Map: SkyARK

Other Bug Fixes and Changes
  • Fixed some incorrect localization in-game.
  • Balanced Elite Skeleton, Elite Zombie, Elite Angler(Ruin), Elite Elemental Spirits(Ruins), and Elite Hippocampus (Ruins) with their Health and Damage.
  • Added the new DLC main screen
  • Added Training for new players, to learn the basics about PixARK in a tutorial. (Characters created in Training and the placed structures will not be saved.)
  • Added Credits page
  • Added Skyward map, SkyARK to single-player mode and Creator mode.
  • Optimized how creatures are shown in Handbook
  • Added DLC items and creatures to Creator mode.
  • Optimized environment and terrain rendering to reduce loading time.
  • Changed the Map (press M) to a new handheld map model.
  • Optimized the night sky VFX in DLC map.
  • Added Kairuku’s Hut, which produces more Polymer.
  • Changes the display of creatures in Sky museum
  • Added a new icon for the buff, Tame Rider.



]]>
Skyward DLC Coming to PixARK on August 20th https://pixark-servers.io/blog/80/skyward-dlc-coming-to-pixark-on-august-20th/ https://pixark-servers.io/blog/80/skyward-dlc-coming-to-pixark-on-august-20th/ Sat, 10 Aug 2019 01:04 CEST
Snail Games USA introduces Skyward, the first DLC for PixARK! Explorers will be able to download Skyward starting August 20th, 2019.

We’re keeping most of the features under wraps until launch day, but players can expect a new map, 10 new biomes, new creatures, new weapons and armor, new cubes, new ruins, and more!

Stay tuned to our news feed on Steam or follow us on social media for updates. You can also learn more about DLC on PixARK DLC store page here. Don’t forget to wishlist this FREE DLC so you’ll be notified the moment it comes out!






]]>
PixARK Patch 1.58 https://pixark-servers.io/blog/79/pixark-patch-158/ https://pixark-servers.io/blog/79/pixark-patch-158/ Thu, 25 Jul 2019 09:09 CEST
The next PixARK update is scheduled to go live at 1:00 am PDT on July 25.

Fixes

Fixed an issue where the first Imprint task assigned to the baby tame did not grant the correct stats upon completion.

Fixed an issue where the baby tame did not consume the correct feed.

Fixed an issue where Quetzal subspecies and Paracer subspecies were not able to re-equip dropped platform saddle from loot.

Fixed an issue where dropped platform saddle from loot would disappear.
]]>
PixARK Patch 1.57 https://pixark-servers.io/blog/78/pixark-patch-157/ https://pixark-servers.io/blog/78/pixark-patch-157/ Thu, 11 Jul 2019 10:26 CEST
The next PixARK update is scheduled to go live at 2:00 am PDT on July 11.

Ending Summer Holiday Event

The Holiday Dodo will no longer spawn.
Double harvest rate will be disabled.]]>
PixARK Patch 1.56 https://pixark-servers.io/blog/77/pixark-patch-156/ https://pixark-servers.io/blog/77/pixark-patch-156/ Tue, 02 Jul 2019 14:07 CEST
The next PixARK update is scheduled to go live at 5:30 am PDT on July 2.

Fix
Train Station and tracks are not able to place on a Platform Saddle anymore.]]>
PixARK Patch 1.55 https://pixark-servers.io/blog/76/pixark-patch-155/ https://pixark-servers.io/blog/76/pixark-patch-155/ Thu, 27 Jun 2019 10:10 CEST
Summer is finally here! Let’s put on our cool casual wear, and enjoy our beach time in the sunshine and have an energetic Summer!

The Summer patch update is scheduled to go live at 2:00 am PDT on June 27.


New Subspecies
Puffer (Deep Ocean)
Poor disadvantaged Puffers have always been prey, constantly falling to the fate of being hunted down, despite being armed with spiky fins. However, the Deep Ocean Puffer subspecies that feed on poisonous food have managed to escape this doom! Their diet makes them far more toxic than their regular counterparts, naturally intimidating and deterring would-be predators. Explorers have discovered that this tamed Puffer subspecies has the ability to turn Carrion into a special sleeping potion!


Angler (Deep Ocean)
Living within the deepest depths of the ocean, the Angler uses its light gland to allure smaller fish, biding its time in an attempt to grasp their prey off-guard. As swift as Angler may be, smaller fish, usually vigilant about their surroundings, are not always an easy catch. This chase-and-flee dynamic between predator and prey has helped some smarter Anglers to evolve the ability to emit the energy conserved inside their light gland as static electricity, allowing them to paralyze their prey for a short period of time.


Megalodon (Deep Ocean)
Megalodon are the notorious top predator in the deep ocean, hunting down every creature they can land their sharp teeth on. Always ready to fight, Megalodon will continue to challenge any creature that dare cross its path, despite any accumulated injuries. Some extremely ferocious Megalodon have mutated and mastered the ability to go into a fury state, allowing its attack to get stronger the more damage it has taken.


Holiday Dodo (Event only)
Holiday Dodo is dressed up and ready to enjoy a wonderful summertime in the Grassland!


New Engram

Motorboat - fueled with Gasoline, Motorboat can travel on the water at fast speeds. Its steel-made platform is sturdy and allows structures to be placed atop. Motorboat can be unlocked at level 70.

Crab Beachwear costume skin set

Beachwear costume skin set

These two costume sets can be unlocked via blueprints, which drop from Holiday Dodo kills.

Balancing
Increased the drop rate for Megalodon Skin from Megalodon kills

Bug Fixes

Fixed an issue where the Alchemy Stove was able to load items from the Vault.
Fixed an issue where the Light Gun ammo can be dragged to be equipped with Bow.
Fixed an issue where the information panel for the Football and Raft was oversized.

Summer Event
Holiday Dodo kills give more experience.
Double harvest rate
]]>
PixARK Patch 1.54 https://pixark-servers.io/blog/75/pixark-patch-154/ https://pixark-servers.io/blog/75/pixark-patch-154/ Tue, 18 Jun 2019 08:35 CEST
The next PixARK update is scheduled to go live at 1:00 am PDT on June 18.

Fix

Automatic Miner will only remove cubes/blocks that it has actually collected, when the Miner is picked up or destroyed.

Changes

Cake is now craftable in the Industrial Cauldron and the Cooking Pot.
Crafting queues inside the tames will no longer be suspended after server restart.
Optimized how the Tips screen is displayed.
Added tame max amount in the Tame Management screen.

]]>
Community Building Celebration Event Winners! https://pixark-servers.io/blog/74/community-building-celebration-event-winners/ https://pixark-servers.io/blog/74/community-building-celebration-event-winners/ Mon, 10 Jun 2019 19:49 CEST
Your votes have been tallied, and while everyone who submitted had some great creativity, there could only be one grand prize winner. But first, let's look at the top three!

A tie between Dan and Adam means that there are two second place winners!

Dan


Adam


Jaime was very close to being the grand prize winner and only lost by one vote. Still a winner in our book!



Which means that the grand prize winner is:

Arturo!


Congratulations to all of our winners. We will be emailing you your prizes very soon, so keep an eye on your inboxes. Thank you all for submitting and voting for your favorite community creations!

-The PixARK Community Team]]>
PixARK Patch 1.53 https://pixark-servers.io/blog/73/pixark-patch-153/ https://pixark-servers.io/blog/73/pixark-patch-153/ Mon, 10 Jun 2019 09:26 CEST
The next PixARK update is scheduled to go live at 2:00 am PDT on June 10.

Fix

Fixed an issue where quality weapons/armors/equipments would lose their quality once transferred from Automatic Sender to Automatic Receiver.


Changes

Added the in-game Select Language option for Korean.
Added Swedish localization.
Turkey can no longer be pushed away by attacks inflicted upon.
Lowered the base HP and the kill exp for Turkey
Re-classified Bamboo as a subcategory of Wood, doing what Wood can do as an item.
When player is in K perspective, can't place any structure.]]>
PixARK Patch 1.52 https://pixark-servers.io/blog/72/pixark-patch-152/ https://pixark-servers.io/blog/72/pixark-patch-152/ Sat, 01 Jun 2019 10:49 CEST
The next PixARK update is scheduled to go live at around 2:30 am PDT on June 1 and this will be a bug-fix patch.

Bug Fixes
Fixed an issue under some certain circumstances the server may crash down.
Fixed an issue where the Automatic Smithy may not auto craft items while controlled by the Central Control Unit.
]]>
Community Building Celebration Vote https://pixark-servers.io/blog/71/community-building-celebration-vote/ https://pixark-servers.io/blog/71/community-building-celebration-vote/ Fri, 31 May 2019 20:05 CEST
We asked for your creative building submissions, and you did not disappoint! We have some extraordinary creations here that we can’t wait to share with you, but first a quick reminder!

  • Everyone will vote for their favorite submission.
  • Grand Prize winner receives a 50 dollar Amazon Gift Card
  • Three Top Prize winners will receive a PixARK Steam key

    Without further ado, here are the top submissions!

    Arturo




    Adam




    Chris




    Dan




    Alexey




    RoseDragon




    Morgana



    Jaime




    Place your votes here: https://forms.gle/BD54JJXNg8DJPdrM8

    Winners will be announced next week on June 7th!

    -The PixARK Community Team
]]>
Version 1.0 Patch Notes https://pixark-servers.io/blog/70/version-10-patch-notes/ https://pixark-servers.io/blog/70/version-10-patch-notes/ Thu, 30 May 2019 23:23 CEST

Greetings Explorers!

PixARK is entering 1.0 release, with a content update to 1.51. We appreciate your support and love for PixARK since we launched in Early Access. Today marks a new starting point for PixARK. We will continue to bring more content to PixARK for players to enjoy. Let’s continue our journey into PixARK together!

Shutting Down Official Servers For Update Prep
New servers and 1.51 patch are scheduled to be released at 1 am PDT on May 31st. In preparation of the new servers, we will be closing all Official Servers at 11 pm PDT on May 30th. When servers are brought back online, they will be back in a fresh, wiped state. All Official Server data has been saved, and the cut-off time was 7 am local time on May 29th for each server region. Players who are interested in obtaining old server data are encouraged to contact support.pixark@snailgamesusa.com. Please provide the name of your character, Steam ID, and the server you requested in the email. A tutorial will also be provided in terms of how to link the data to your single player mode or dedicated server mode.

Automation System
The new Automation system brings a new system facilitating the streamlined pipeline of resource gathering, transportation, processing, and production when the devices are placed accordingly. The automation system consists of Transportation, Remote Transportation, Automatic Control and Automatic Bench/Facilities.

Transportation
  • Automatic Arm: Requires power to work. It transports items between two facilities/containers. The Automatic Arm is craftable at level 55 in PVE, and level 80 in PVP.


  • Automatic Filter Arm: When powered, it transports designated items between two facilities/containers. Place the designated item in Automatic Filter Arm’s inventory to achieve filtered transportation. The Automatic Filter Arm is craftable at level 70 in PVE, and level 80 in PVP.


  • Automatic Fuel Arm: When powered, it transports fuel into the fuel slot inside benches and facilities. If the said bench or facility does not require fuel to function, or the container from which the Automatic Fuel Arm picks up the fuel does not contain the required fuel, the Automatic Fuel Arm will not operate. Available containers/facilities for transportation include benches with a fuel slot, and Automatic Storage Box. Other storage boxes are not available options for the automatic arm to interact with. The Automatic Fuel Arm is craftable at level 55 in PVE, and level 80 in PVP.


  • Automatic Conveyor Arm: When powered, it transports items between two distanced non-adjoining facilities/containers. The Automatic Conveyor Arm is craftable at level 55 in PVE, and level 80 in PVP.

Remote Transportation
  • Automatic Sender: When powered, it routinely remote-transports items inside its inventory to its matching receiver terminal. The Automatic Sender is craftable at level 80.


  • Automatic Receiver: Requires power to work. Select the desired sender terminal from the List of available terminals and click join, to pair them up. Click remove to de-pair. Receiver can pair up with senders inside a range of as far as 1,000 meters. One receiver can pair up with at much as 4 senders at the same time. Automatic Receiver is craftable at level 80.


Automatic Control
  • Central Control Unit: When powered, it controls all benches and facilities connected to the same power grid, allowing players to remotely turn on or off the bench, execute crafting queue, and check real-time remaining resource amount. The Central Control Unit is craftable at level 80.

Automatic Benches/Facilities
  • Automatic Miner: Requires Highly Efficient Gasoline to work. It automatically refines nearby ores, producing 3,000 shares of resource from 1 share of ore. The Automatic Miner is craftable at level 70 in PVE, and level 80 in PVP.
  • Automatic Smithy: Requires power to work, and can be remotely controlled by the Central Control Unit. The Automatic Smithy is craftable at level 80.
  • Automatic Industrial Forge: Requires power to work, and can be remotely controlled by the Central Control Unit. The Automatic Industrial Forge is craftable at level 80.
  • Automatic Industrial Cooking Pot: Requires power to work, and can be remotely controlled by the Central Control Unit. The Automatic Industrial Cooking Pot is craftable at level 80.
  • Automatic Fabricator: Requires power to work, and can be remotely controlled by the Central Control Unit. The Automatic Fabricator can is craftable at level 80.
  • Automatic Chem Bench: Requires power to work, and can be remotely controlled by the Central Control Unit. The Automatic Chem Bench is craftable at level 80.
  • Automatic Electrolytic Tank: Requires power to work, and can be remotely controlled by the Central Control Unit. The Automatic Electrolytic Tank is craftable at level 80.
  • Automatic Storage Box: The only available storage box that the automatic arms can interact with. The Automatic Storage Box is craftable at level 55 in PVE, and level 80 in PVP.








Breeding
Breeding is now in PixARK so that you can foster tames that are more desirable.

Mating
  • Before breeding, it is advisable to check the in-game bestiary to confirm if breeding is available for the desired species. Tame one male and one female breedable species will be the first step to breed.
  • Once the couple is set to patrolling mode, they will automatically start mating, which is indicated by the three hearts. A mating progression bar is visible on the female. As the bar progresses to its fullness, mating completes.
  • Distance restriction is applied to mating. If the couple is too far away from each other, mating will stop, and it will start from scratch once they are close to each other again. To keep the couple in close distance, it is suggested to press U to call them to stop, or build a small space to enclose them.

Gestation and Incubation
  • Breeding can be done by incubation and gestation in PixARK.
  • When the mating ends, gestatable female will be bred with pregnancy. Its pregnancy progression bar will show up when player character gets close it her. Gestation will be completed as the progression bar is filled up, and a new-born comes to the world of PixARK.
  • A fertilized egg will be produced once the incubation couple finish their mating stage. The egg needs to be carefully preserved under suitable temperature for it to begin hatching. The hatching progression bar will show up when player character gets close to the egg. As the progression bar is filled up, a new-born comes out of the egg. It is advisable to be wary of the surrounding temperature, because hyperthermia and hypothermia will both stall the hatching and drain the egg’s HP.

Raising New-borns
  • New-borns need to be claimed immediately after they are born. Otherwise, they will be running around and you risk losing it. For claimed babies, their growth is indicated by their growth progression bar, and their size grows as the progression bar increments.
  • New-born babies are at the most vulnerable, so be sure to take good care of them once you claim the babies. They consume food faster, and can not be fed from feeding trough, so players you need to keep an eye out on the and constantly replenish their inventory with feed before it runs out. Once their growth progression reaches 5%, you can start putting feed into the feeding trough for them to eat.
  • As the babies grow, Imprinting tasks will be available. Completing the task will increase the imprinting value, which attributes to stats increase when the babies grow up.
  • Closely tied to their beloved caregivers, bred grown-ups with 100% imprinting will enjoy extra stats increase when mounted by the player who takes good care of them.
  • Stats of Offspring
    ~Firstly, the offspring will inherit the parents’ stats, randomly getting assigned one from the two per attribute and stat.
    ~Secondly, there is a possibility for the offspring to mutate and enjoy additional value on top of the inherited stats. The mutation chance is determined by how many levels the parents have increased since they are tamed or born. The more increase in their levels, the higher chance for the offspring to mutate.

Notes to Breeding
  • Creatures can be sterile, and thus losing the ability to mate.
  • Females can not mate again until a mating cooldown interval has passed. Males have none.
  • Pregnant female creature cannot be turned into a PixBlock.
  • Always be prepared for having more than one baby creature to be born upon incubation or gestation. There is a chance to have twins and triplets, so be sure to supply with plenty of feed.
  • Claimed babies are tied only to the claimer. Other members from the same tribe as the claimer can help feed the babies, but can not help with finishing the imprinting tasks.
  • Pre-adult creatures are very fragile. They are neither able to fight nor to be turned into PixBlocks.




New Items
  • Added Radio, craftable at level 55.
  • Added Highly Efficient Gasoline, craftable at level 70 in PVE and level 80 in PVP.

Balancing and Changes
  • Added breeding information in Handbook to indicate whether this species breeds by gestation or incubation.
  • Added mutation information inside the creature’s inventory screen. Mousing over the text will show how many times the parents have mutated.
  • Added exchange max limit of 60 times per day per character for Sharp Crystal in Goblin Trading Center.
  • Enabled scrolling to view cut-off texts in Encyclopedia screen.
  • Changed the visuals for accessing the action wheel by pressing E.

That's it Explorers. We will see you on the other side!

-The PixARK Community Team]]>
Version 1.0 Release Information https://pixark-servers.io/blog/69/version-10-release-information/ https://pixark-servers.io/blog/69/version-10-release-information/ Wed, 22 May 2019 01:18 CEST

Hello Explorers!

Today let’s talk about some changes that are coming to PixARK, as well as what you can expect when 1.0 hits on May 31st.

First, we will be wiping the Official Servers on May 31st, 1AM PDT. Everyone gets a fresh start playing online with others.

Second, all Official Server data will be saved. Players who are interested in obtaining a server are encouraged to contact support.pixark@snailgamesusa.com. Please provide the name of your character, Steam ID, and the server you requested in the email. A tutorial will also be provided in terms of how to link the data to your single player mode or dedicated server mode.

We have more plans regarding pre-wipe servers and characters, so stay tuned for more information.

Lastly, in preparation for our 1.0 release on PC, Xbox One, PS4, and Nintendo Switch, we will be adjusting the price for PixARK from $24.99 to $39.99. The price change better reflects the content that is currently in the game, and all owners of PixARK will receive our first DLC for free. More details on that will come later.

If you are a current PixARK player, don’t forget to submit your own creation in our Community Building Celebration Event, going on now: https://steamcommunity.com/games/593600/announcements/detail/2703761105571599147
We are looking forward to what the future brings, and what kind of fantastic creations you will make with the tools at your disposal. That is it from us, and we will leave you here with a sneak peak at Automation and Breeding:





-The PixARK Community Team
]]>
Community Building Celebration Event https://pixark-servers.io/blog/68/community-building-celebration-event/ https://pixark-servers.io/blog/68/community-building-celebration-event/ Fri, 17 May 2019 20:08 CEST

Hello Explorers!

We’ve been in Early Access for more than a year, and full release is right around the corner. We can’t wait to see what you guys will build after the 31st, but in honor of our first event and Early Access, we are bringing back the Community Building Event!

We want you to show off your creative building skills. Send us your monolithic structures, beautifully designed interiors and everything in between. Let’s celebrate full release with what makes PixARK Special!

Once the submission period is over, we will hold a community vote that will determine who will get a digital copy of PixARK. Three winners will receive a key for PixARK, and one grand prize winner will receive a $50 dollar Amazon gift card!

Rules:
  • Submit your screenshots of buildings, structures, or interiors to pixark.community@snailgamesusa.com
  • Original creations only
  • Submission Period: May 17th 11AM PDT to May 31st 11AM PDT
  • Voting Period: May 31st 1PM PDT to June 7th 1PM PDT
  • Winners announced June 7th

We look forward to your submissions!
]]>
PixARK Patch 1.50 https://pixark-servers.io/blog/67/pixark-patch-150/ https://pixark-servers.io/blog/67/pixark-patch-150/ Fri, 17 May 2019 08:57 CEST
The next PixARK update is scheduled to go live at 1:00 am PDT on May 17.


New Items

Added Football in Creator Mode. The football will move when getting collided by player characters and creatures, or getting hit by bullets from a distance.

The command used to spawn Football is:
cheat giveitem "/Game/Mods/CubeWorld/Blueprints/ItemConsumable/Berrys/CW_ItemConsumable_football.CW_ItemConsumable_football" 1 0 0 false



Balancing

Enabled name change for the Goblin Trading Center.
Increased the required resource to trade Copper Ore and Silver Ore in the Goblin Trading Center by 50%.

Bug Fixes

Fixed an issue where Armadillo’s secondary skill attack was not doing damage.
Fixed an issue where the Ruin Boss, Large Sea Slime was not doing damage with its regular attacks in its second stage and third stage.
Fied an issue where ruin Werewolf was not doing damage with its regular attacks.

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Full Release New Features https://pixark-servers.io/blog/66/full-release-new-features/ https://pixark-servers.io/blog/66/full-release-new-features/ Sat, 11 May 2019 00:04 CEST
As you know, Full Release is coming soon to PixARK! We are very excited for what’s coming on May 31st, and we wanted to give you guys a quick preview of two big features that are coming to PixARK on PC.

Automation

We will be adding new items that will allow Explorers to automate a ton of different aspects of their gameplay, including Mining, item transfer between containers, as well as a new Central Control Unit that will allow you to remotely control workbenches.

Breeding

Since we entered Early Access, by far the most requested feature was breeding. Well, you can request no more: breeding is coming! Soon your bases will be filled with baby dinos and magic creatures.

We will have more details regarding Automation and Breeding as we get closer to Full Release. We hope you are all as excited as we are for these new features!

-The PixARK Community Team
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PixARK Patch 1.49 https://pixark-servers.io/blog/65/pixark-patch-149/ https://pixark-servers.io/blog/65/pixark-patch-149/ Thu, 25 Apr 2019 08:59 CEST
The next PixARK update is scheduled to go live at 2:00 am PDT on April 25.


New Items
Added Music Pedal in Creator Mode. When your character steps on the Pedal, it plays a preset musical scale. Three Musical Pedals are available, containing a total of 21 musical scales across high, mid and low.

Here are the spawn command for the Music Pedals:

cheat giveitem "/Game/Mods/CubeWorld/Blueprints/Buildings/BuildingBPs/CW_BuildingBP_music_1.CW_BuildingBP_music_1" 1 0 0 false
cheat giveitem "/Game/Mods/CubeWorld/Blueprints/Buildings/BuildingBPs/CW_BuildingBP_music_d1.CW_BuildingBP_music_d1" 1 0 0 false
cheat giveitem "/Game/Mods/CubeWorld/Blueprints/Buildings/BuildingBPs/CW_BuildingBP_music_u1.CW_BuildingBP_music_u1" 1 0 0 false

Balancing
Adjusted the drop rate of Gold from Elemental Golem kill.
Changed Megarock Dragon’s skill attack to include earth-elemental effect, while keeping its explosive effect.

Bug Fixes
Fixed an issue where Megarock Dragon kill did not drop the correct item.
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PixARK Patch 1.48 https://pixark-servers.io/blog/64/pixark-patch-148/ https://pixark-servers.io/blog/64/pixark-patch-148/ Thu, 11 Apr 2019 08:01 CEST
The next PixARK update is scheduled to go live at 2:00 am PDT on April 11.


New subspecies

Ogre (Dooms Land subspecies)

The Ogre is born to be extremely powerful and yet underdeveloped in its intelligence, so it is not easy for them to survive in the competitive Dooms Land. Survival of the fittest has driven some Ogre subspecies to develop their intelligence and evolve into tameable warriors fighting alongside explorers. Like a few other flyer dinos, they have the ability to grapple (Press C) explorers and smaller dinos.


Balancing

Added Wild West style furniture and Mediterraean style furniture to Creator Mode.

Adjusted the required amount of Bone and Fur to exchange Copper Ingot and Silver Ingots in the Goblin Trading Center.


Ending Anniversary Event

Removed doubled resource(ore) harvest rate event

The below List of creatures will no longer be wearing the Cake Crown: Thorny Boar, Phiomia, Pachy, Puffer, Raptor, Trike, Beelzebufo, Shadow Leopard, Cave Hyena, Daeodon, Giant Claw Mole, Pteranodon, Fairy Dragon, Fungus Beast, Sarco, Manta, Argentavis, Paraceratherium, Thorny Lizard, Bronto, T-Rex, Procoptodon, Felhunter, Hippocampus, and Ghost Dragon

Cake Crown engram is removed from Supply Beacon drop
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PixARK Patch 1.47 https://pixark-servers.io/blog/63/pixark-patch-147/ https://pixark-servers.io/blog/63/pixark-patch-147/ Fri, 29 Mar 2019 03:30 CET
The next PixARK update is scheduled to go live at 2:00 am PDT on March 29

This week marks the anniversary since PixARK entered Early Access. We are grateful that our journey thus far has been flooded with players’ love and care. Without your passion for PixARK, we could not reach what we are nowadays. Your suggestion and encouragement drove us and will continue to drive us in creating a better PixARK.

There are bugs to be fixed and things to be polished, we will continue to perfect PixARK until it is a completed game.

We sincerely hope that your adventure in PixARK will continue to be an enjoyable one, and we are grateful that you are with us.

New Items
Added Anniversary Cake Crown (player character), craftable at the Tailor’s Workbench. Anniversary Cake Crown blueprint can be obtained from the Supply Crates.

Added Anniversary Cake Crown (tame), obtainable from killing creatures wearing the Cake Crown.

List of creatures wearing the Cake Crown includes: Thorny Boar, Phiomia, Pachy, Puffer, Raptor, Trike, Beelzebufo, Shadow Leopard, Cave Hyena, Daeodon, Giant Claw Mole, Pteranodon, Fairy Dragon, Fungus Beast, Sarco, Manta, Argentavis, Paraceratherium, Thorny Lizard, Bronto, T-Rex, Procoptodon, Felhunter, Hippocampus, and Ghost Dragon

Changes and Balancing
● Changed the currency used in Goblin Trading Center to Copper Ingot, Silver Ingot, and Gold Ingot.
● Changed the loot table for red supply drop box to contain only quality equipment.

Bug Fixes
● Fixed an issue where Daeodon could not be turned into a PixBlock.
● Fixed an issue with Coyote’s animation.
● Fixed an issue where Flash Rock Door and Dark Wood Door could not be placed correctly.
● Fixed an issue where Creative Mode doesn’t have Fine Stone structures and Fine Marble structures.

Event
Doubled resource(ore) harvest rate throughout the anniversary celebration.

New Servers Coming Up
Asia:
Asia-Pioneering-theland33
Asia-Chaos-theland13

EU:
EU-Pioneering-theland26
EU-Chaos-theland15

NA:
NA-Pioneering-theland28
NA-Chaos-theland14
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PixARK Patch 1.46 https://pixark-servers.io/blog/62/pixark-patch-146/ https://pixark-servers.io/blog/62/pixark-patch-146/ Thu, 21 Mar 2019 07:36 CET
The next PixARK update is scheduled to go live at 2:00 am PDT on March 21.

Balancing
Increased the drop rate for Armadillo Shell.
Temporarily disabled the sinking for Sand cubes and Soul Sand cubes.

Bug Fixes
Fixed an issue where the Auto Turret remained actively firing shots even after environmental cubes were buried.
Fixed an issue where some dyes could not be applied to Nian Beast, Hippocampus and Carno.
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