PixARK-Servers.io Blog Feed en https://pixark-servers.io/ Thu, 13 Dec 2018 08:49 CET PixARK-Servers.io is a PixARK servers list. Its goal is to provide an efficient way for players to find a server that suits their needs and also for servers owners to get more players on their servers. 60 PixARK Update 12/13 - Patch Notes https://pixark-servers.io/blog/48/pixark-update-12-13-patch-notes/ https://pixark-servers.io/blog/48/pixark-update-12-13-patch-notes/ Thu, 13 Dec 2018 08:49 CET
Greetings Explorers!

The next PixARK update is scheduled to go live at 1:00 am PST on December 13.


New Engrams
Blocks are now craftable in the Construction House. Engrams for Grass Cube, Magic Grass, Flash Grass, andDark Grass are added in the Construction House.


Balancing
● Increased Styptic and Healing Potion effects. Styptic will now restore 100 hp over 10 seconds, while Healing Potion will restore 300 hp over 10 seconds.
● Bread will now restore 20 Food and 50 hp over 4 seconds.
● Concentrated Fruit Juice will provide better cold resistance.
● Sour Fruit Juice will provide better heat resistance.
● Fur clothing sets will provide better defense and cold resistance.
● Ice Ruins and Ocean Ruins will drop quality Fur Clothing
● Miasma weather effect is now stronger.
● Cooked Meat Jerky and Cooked Prime Meat Jerky can now be used feed Raptor in the Raptor Power Generator.
● Reduced Boss Soul Reaper’s attack damage.



BUG Fixing
● Fix an issue where tames are not correctly responding to whistles.
● Fix an issue with the voltage in Raptor Power Generator.
● Fix an issue where structure decay timers are showing the time in delay.
● Fix an issue where Steel Axe, Steel Pickaxe, Iron Rod, Iron Spear and Iron Sword are doing incorrect damage to Crop Plot
● Fix an issue where Ancient Mantis equipped with Steel Sickle and Metal Sickle to harvest plants is not getting the correct output.


Christmas Time
We will be updating our Christmas-themed build in the next patch.
We will be bringing more new creatures and Christmas events for everyone.

(Here is a sneak peek!)

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PixARK Update 12/10 - Patch Notes https://pixark-servers.io/blog/47/pixark-update-12-10-patch-notes/ https://pixark-servers.io/blog/47/pixark-update-12-10-patch-notes/ Mon, 10 Dec 2018 09:52 CET
Fixed:

Fix the incorrect timer of abandoned structures.

Now the demolish system is active.

If the UI message is not right for your game please just wait for a couple minutes and let the server lag synchronized.

Thanks !]]>
Additional information about patch 1.34 https://pixark-servers.io/blog/46/additional-information-about-patch-134/ https://pixark-servers.io/blog/46/additional-information-about-patch-134/ Fri, 07 Dec 2018 04:07 CET
New Items ID:

Burning Arrow: 1384
Tent: 1503
OilJar: 1382
Desert-themed shoes: 1512
Desert-themed gloves: 1513
Desert-themed helmet: 1514
Desert-themed pants: 1515
Desert-themed shirt: 1516
Morellatops saddle: 1507
Ancient Mantis saddle: 1511
Ancient Anthropluera saddle: 1508

New Dinos spawn ID:

Morellatops:
cheat spawnactor "/Game/Mods/CubeWorld/Blueprints/Animal/cw_animal_camelsaurus/cw_Camelsaurus_Character_BP.cw_Camelsaurus_Character_BP" 0 200 0 0

Ancient Mantis:
cheat spawnactor "/Game/Mods/CubeWorld/Blueprints/Animal/cw_animal_mantis/cw_Mantis_Character_BP.cw_Mantis_Character_BP" 0 200 0 0

Ancient Anthropluera:
cheat spawnactor "/Game/Mods/CubeWorld/Blueprints/Animal/cw_animal_arthropluera/cw_Arthropluera_Character_BP.cw_Arthropluera_Character_BP" 0 200 0 0

At the end, we give you a special superpowerful tool: Super Test Pick, its ID is 357 and we strongly advise you use it very carefully!]]>
PixARK Update 12/6 - Patch Notes https://pixark-servers.io/blog/45/pixark-update-12-6-patch-notes/ https://pixark-servers.io/blog/45/pixark-update-12-6-patch-notes/ Thu, 06 Dec 2018 06:39 CET New Creatures


Morellatops
Morellatops is a dinosaur similar to the modern day camel. They can transform surplus water and food into a special nutrient which gets stored in their humps. This allows the Morellatops to thrive in the otherwise desolate desert. It also means that they are an important part of the food chain, with many predators seeking to hunt down and consume them!
Once adventurers learn how to obtain the nutrient preserved inside without hurting the docile Morellatops, they become an indispensable companion in the desert. As outstanding pack animals, they also provide water and food and help adventurers to better withstand the fiery heat, which makes the difference between life and death in the desert.


Ancient Mantis
Mantis is an horrifying insect from ancient times. Their intellect is unparalleled among non-human creatures, hence they have mastered how to use human weapons and tools, and evolve their raptorial forelegs into weapon-grasping claws.
Because of their ability to either wield melee weapons such as swords and spears during combat, or grasp tools to harvest resources, the Mantis is an invaluable tame for all Explorers.


Ancient Anthropluera
As an appalling predators from ancient times, Anthropluera are equipped with large poisonous fangs, a sturdy shell that covers its entire body, and many, many legs, making them the nightmarish enemy. Analysis of the body fluid they spit out reveals its low ph, indicating strong acidity and causticity that could easily corrode armors worn by adventurers.
Luckily, Anthropluera is not categorized as an intellectual creature and therefore, once tamed, they can be used as mounts, or whistled to stay put to attack incoming enemies, as your “defensive turret”.


New Engram
Burning Arrow
Flaming on the tip, Burning Arrow will ignite its target once hit, causing burning damage over time.
Unlocked at level 20

Tent
A simple and practical tent, providing heat resistance and cold resistance to explorers staying inside.
Unlocked at level 32

Incendiary Oil Bottle
Made of oil and clay, Incendiary Oil Bottle spread out oil when thrown on the ground, slowing people down if they stay within. Oil can be ignited by Burning Arrow, causing burning damage over time.
Unlocked at level 55


Desert-themed Costume
You can certainly wear some spectacular explorer costume while you are venturing in desert. Desert-themed costume is gonna make your adventure stylish. Desert-themed Costume is craftable in Tailor’s Workbench.


Balance Changes
Adjusted the resource output efficiency for Thorny Lizard to the below:

It takes 10 seconds for Thorny Lizard to produce 1 Coal with 3 Dirt.
It takes 20 seconds for Thorny Lizard to produce 1 Copper Ore with 6 Clay.
It takes 30 seconds for Thorny Lizard to produce 1 Iron Ore with 12 Rock.
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Update follow up. https://pixark-servers.io/blog/44/update-follow-up/ https://pixark-servers.io/blog/44/update-follow-up/ Fri, 30 Nov 2018 10:48 CET ATTENTION :

If you can't start the game after update, please restart your steam client and try again

Thanks!
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PixARK Update 11/30 - Patch Notes https://pixark-servers.io/blog/43/pixark-update-11-30-patch-notes/ https://pixark-servers.io/blog/43/pixark-update-11-30-patch-notes/ Fri, 30 Nov 2018 06:41 CET
Bug Fixes

Fixed an issue where feed used to tame Fire Elementals, Ice Elementals, and Soul Reapers were not working correctly.
Fixed an issue where the taming method for Compy was not displayed correctly.

Optimization

Optimize the recommended server list, effective only on Official servers.

Thanksgiving Event Ends

We will be ending our Thanksgiving event in this patch update with the below changes:
1.Double harvest rate will be closed.
2.Kill experience from Turkeys will be reduced to its normal value.
3.Reduce drop rate of Turkey Hat from Turkey kill from 25% to 10%.

New Creatures!

Next week we won’t have subspecies but some brand new creatures in the PixARK world.
The desert biome will have a much wider variety of creatures and there will be some new engram items for your adventrue there.

Let’s take a glance!

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PixARK Update 11/23 - Patch Notes https://pixark-servers.io/blog/42/pixark-update-11-23-patch-notes/ https://pixark-servers.io/blog/42/pixark-update-11-23-patch-notes/ Fri, 23 Nov 2018 10:08 CET
New subspecies:

Sarco (Swamp subspecies)

Living in the muddy Swamp, the Sarco subspecies has evolved their agility and body flexibility to better suit their competitive environment. They can hunt down prey, especially those that are agile, with their Deadly Tumble, a more efficient means to kill their prey.


Ice Bear (Frozen Land subspecies)

Only found in the Frozen Land, the Ice Bear subspecies are stronger and and more flexible in their limbs compared to their normal counterparts. Long-term interaction with humans have cultivated these smart Ice Bear subspecies to mimic the way human walk with two limbs, evolving themselves into biped, hence allowing them to use their stronger front limbs for a explosive swing.


Elemental Spirit (Frozen Land subspecies)

Long inhabiting to the Frozen Land, Elemental Spirit subspecies have mastered a power that can knock-back other dinos to better protect themselves. The more intelligent Elemental Spirit subspecies can be tamed and whistled to fight alongside their masters.



Abandoned Structures

Players has long been plagued by the abandoned structures in the servers, and has no easy way of fixing the issue themselves. To allow for a better game experience on official servers, we are adding a dynamic list to help with this issue. The list records all online players, and if a player becomes inactive (as in both the player and his/her tribe members have been offline for more than 15 days) in the list, all his/her structures will become demolishable by anyone. However, the player are given a grace period (15 days from this update) to log in the server and become active again, so you can demolish the abandoned structures 15 days later.



Looking ahead, we want to give some insight into what you can expect in a couple of our upcoming patches.

Thanksgiving Event

Happy Thanksgiving!

We will be having 2x harvest rate event (double resource harvested from ores and vegetation) from 11.23 to 11.30 in celebration of Thanksgiving!

Also, Turkey is coming to the PixARK world, and populating them in the Novice Grassland biome!
Turkey drops Turkey Meat, and it makes delicious Roasted Turkey!
You also have the chance to obtain fashionable costume, Turkey Hat, from Turkey drop!
During Thanksgiving event, 11.23 - 11.30, you get more kill exp from Turkey as well!


Turkey Incoming! Let’s enjoy Thanksgiving!]]>
PixARK Update 11/20 - Patch Notes https://pixark-servers.io/blog/41/pixark-update-11-20-patch-notes/ https://pixark-servers.io/blog/41/pixark-update-11-20-patch-notes/ Tue, 20 Nov 2018 08:24 CET
PixARK 1.31

Fix:
1.Fix the incorrect damage of Auto-Turret to player.
2.Fix the incorrect damage of Rocket Launcher to steel structure.
3.Fix the collapse problem of structure on platform.

New Servers:
11/20/18 - 6PM Pacific
EU-Chaos-theland7
EU-Chaos-theland8
EU-Pioneering-theland19
EU-Pioneering-theland20
NA-Chaos-theland7
NA-Chaos-theland8
NA-Pioneering-theland21
NA-Pioneering-theland22
Asia-Chaos-theland7
Asia-Chaos-theland8
Asia-Pioneering-theland27
Asia-Pioneering-theland28

Preview:
We will add 3 new creatures and active the Structure recycle system on next update!


Thank for your time !
]]>
PixARK Update 11/16 - Patch Notes https://pixark-servers.io/blog/40/pixark-update-11-16-patch-notes/ https://pixark-servers.io/blog/40/pixark-update-11-16-patch-notes/ Fri, 16 Nov 2018 08:52 CET
PixARK 1.30

Greetings Explorers!

The next PixARK update is scheduled to go live at 1:00 am PST on November 16.

New subspecies:

Trike (Mountain Forest subspecies)
Found only in the Mountain Forest biome, the Trike subspecies can easily be recognized by its distinctive color and head. To get better suited for the complicated terrain this biome presents, the Trike subspecies has developed a powerful defense stance, using its head to fend off incoming attacks and counter attacks when the time is right.



Paracer (Swamp subspecies)
Confronted with the hostile and unsympathetic Swamp biome, Paracers are constantly being hunted by predators, which forced them to develop an ability to increase movement speed during a short period of time at the cost of draining all of its stamina. To further strengthen the ability to evade predators, Paracer subspecies grows stronger thighs but a less weighted body.


Fire Element (Doom Lands subspecies)
Doom Lands is the only place where you can find Fire Element subspecies, who has evolving into lava element after years of residence nearby lava. Better suited to the unbearable heat lava emits, Fire Element subspecies has developed the ability to slowly produce lava from within, leaving a a lava trail on the its walking path.


Treant (Magic Forest subspecies)
Over the course of Interaction with other dinos and creatures, some Treants grow stronger arms, and evolve into a more intelligent creature, who is more inclined to use its ranged attack.
It is also noted that tamed Treant subspecies are more restrained; they are able to stay where they are as whistled, instead of indiscriminately charging its way forward like their normal counterpart does.


Ichthyosaurus (Deep Ocean subspecies)
The vast ocean provides the best playground for Ichthyosaurus subspecies to develop a special skill; a spinning charge. To better use its unique skill, Ichthyosaurus subspecies develops a more streamlined shape with stronger fins.


Optimization
Optimized the engram screen to allow players to sort by item type.

Bug Fixing
-Fixed an issue where Wyvern didn’t have the correct torpidity required for successfully taming it.
Fixed an issue where Element Golem doesn’t include the correct feed for taming in the Dino Bestiary.

Server Reset
We will reset some servers according to the condition of them.
The first batch will be at 11.21 and the servers list are:
Asia-Fury-theland11
Asia-Fury-theland12
Asia-Pioneering-theland7
Asia-Pioneering-theland8
The structure demolish system will come online later.

Thanks for your time !
]]>
PixARK Update 11/7 - Patch Notes https://pixark-servers.io/blog/39/pixark-update-11-7-patch-notes/ https://pixark-servers.io/blog/39/pixark-update-11-7-patch-notes/ Thu, 08 Nov 2018 07:59 CET 11/7/18 - 1 AM Pacific

PixARK 1.29

Greetings Explorers!

New creatures:

Doedicurus (Mountain Forest subspecies)

Found only in the Mountain Forest biome, Doedicurus subspecies can easily be recognized the distinctive color and shape its tail has. The mountain forest subspecies has adapted their destructive slow rolling skill into one that is quicker and more maneuverable, better suited for the complicated terrain this biome presents.

Argentavis (Desert subspecies)

Argentavis found its own way to get acclimated to the hostile Desert biome. The lack of food has forced Argentavis to change its hunting patterns; the desert subspecies will grab onto prey with either its claws or its more powerful beak. The color and crest are also visually distinguished from its non-subspecies counterpart.

Fixes
  • Fixed an issue where weapon durability is invalid.
  • Fixed an issue where some Ruin dinos are not being spawned.
  • Fixed an issue where Spring Steel Shoes is still available after it is broken.
]]>
New subspecies and more ! https://pixark-servers.io/blog/38/new-subspecies-and-more/ https://pixark-servers.io/blog/38/new-subspecies-and-more/ Wed, 07 Nov 2018 11:00 CET
Two more subspecies are coming to the PixARK world right now!

Doedicurus - MountainForest subspecies

This subspecies of Doedicurus could only be found in the MountainForest. They can be easily recognized by the specific color and shape of the tail.
In order to adapt to the complex terrain condition, they changed their slow and destructive rolling into a more controllable and faster way.


Argentavis - Desert subspecies

Argentavis also find their own way to survive the harsh environment of the desert. Because of the lack of food, the desert subspecies of Argentavis can carry their preys with both their claw and the more powerful beak.
They also have a different appearance with ordinary ones with special color and crests.


And here is a picture of some other species in changing. Can you recognize them? What amazing evolution will finally happen to them? Keep track of our updates and you will find it out soon!



Wait a minute, there is a more exciting news!

As so many players are plagued by the abandoned structures in their server which they can do nothing about, we will take care of it next week. There will be a dynamic list recording all the active players. When someone becomes "Inactive" which means he or his tribe haven't logged in the server for 15 days, all his structures could be demolished by anyone. And there will be a buffering time before the system starts working for you to login to become active.

Also, we will open new servers later to give you a fresh start as the resources and terrain re-generate solution is undergoing.

Please keep attention with our updates and thanks again for all your time and love for our game!]]>
Spooky Stories Screenshot Event Winners! https://pixark-servers.io/blog/37/spooky-stories-screenshot-event-winners/ https://pixark-servers.io/blog/37/spooky-stories-screenshot-event-winners/ Fri, 02 Nov 2018 20:02 CET
We recently ran the Spooky Stories Screenshot, and today let’s take a look at who won Steam Keys!

Steam user Electro submitted this spooky story involving mummies and a happy ending…?








Our other winner is Steam user Zronoh, who submitted this story of discovering a Gargoyle:







We appreciate the time these two took to submit their screenshot stories. Thank you all, and see you next time!
]]>
PixARK Update 11/2 - Patch Notes https://pixark-servers.io/blog/35/pixark-update-11-2-patch-notes/ https://pixark-servers.io/blog/35/pixark-update-11-2-patch-notes/ Fri, 02 Nov 2018 07:04 CET 11/2/18 - 1 AM Pacific

PixARK 1.28

Greetings Explorers!

The next PixARK update is scheduled to go live at 1:00 am PDT on November 2.

New creature:
Pteranodon (Grassland subspecies)

As the world in PixARK is evolving and changing, some creatures have adapted themselves to their new biome and environment.

These creatures transform into subspecies. Subspecies vary with their originals in multiple aspects, including skills, abilities, colors, and certainly, how they look. Explorers will need to keep an extra eye out and use some extra patience to tame them.

The massive territory Pteranodons live in allow them to beat other dinos one step ahead in evolving into subspecies. The Grassland Pteranodon subspecies has the the ability of doing extra spin attack at additional stamina cost. It would definitely be a funny challenge for you to have them tamed.


Optimization
1. Optimize the zone difficulty indicator.
2. Remove Candle from Torch Light’s required crafting material.

Fixes
  • Fixed an issue where durability was not showing up for melee weapons.
  • Fixed a client crash that occurred when loading the map.
  • Fixed an issue where some plants were not harvestable when they are ripen.
  • Fixed an issue where Stone Wall and Fine Stone Wall had the same icon.
  • Fixed an issue where Sloped Roof Tile could not be correctly placed.
]]>
PixARK Update 11/2 - Patch Notes https://pixark-servers.io/blog/36/pixark-update-11-2-patch-notes/ https://pixark-servers.io/blog/36/pixark-update-11-2-patch-notes/ Fri, 02 Nov 2018 07:04 CET 11/2/18 - 1 AM Pacific

PixARK 1.28

Greetings Explorers!

The next PixARK update is scheduled to go live at 1:00 am PDT on November 2.

New creature:
Pteranodon (Grassland subspecies)

As the world in PixARK is evolving and changing, some creatures have adapted themselves to their new biome and environment.

These creatures transform into subspecies. Subspecies vary with their originals in multiple aspects, including skills, abilities, colors, and certainly, how they look. Explorers will need to keep an extra eye out and use some extra patience to tame them.

The massive territory Pteranodons live in allow them to beat other dinos one step ahead in evolving into subspecies. The Grassland Pteranodon subspecies has the the ability of doing extra spin attack at additional stamina cost. It would definitely be a funny challenge for you to have them tamed.


Optimization
1. Optimize the zone difficulty indicator.
2. Remove Candle from Torch Light’s required crafting material.

Fixes
  • Fixed an issue where durability was not showing up for melee weapons.
  • Fixed a client crash that occurred when loading the map.
  • Fixed an issue where some plants were not harvestable when they are ripen.
  • Fixed an issue where Stone Wall and Fine Stone Wall had the same icon.
  • Fixed an issue where Sloped Roof Tile could not be correctly placed.
]]>
PixARK Evolving --- Subspecies https://pixark-servers.io/blog/34/pixark-evolving--subspecies/ https://pixark-servers.io/blog/34/pixark-evolving--subspecies/ Thu, 01 Nov 2018 08:22 CET
As the world of PiXARK keeps changing and evolving, some creatures begin to acclimate new biome and environment.

We call them the Subspecies.

The subspecies can be different from their original species in many ways: the skill, the abilities, and of course, their shape and color. You need extra observation and patience to tame them.



Because of the wide-span living region, the Pteranodon start this progress ahead of others.



The Grassland subspecies of Pteranodon can deal an extra spin attack with more stamina consumption. It will be a great fun and challenge to make them your pets!



These changes will be continuously updated. So leave comments behind and let us know your opinion.

Thanks for your constant attention!]]>
Update following up https://pixark-servers.io/blog/33/update-following-up/ https://pixark-servers.io/blog/33/update-following-up/ Fri, 26 Oct 2018 08:20 CEST
How is everything with the newly released update?

After the balance and user-friendly adjustments, we will focus on solving the terrain regeneration and abandoned structure recycle issue.
There are few outlines of handle this problem.

1. We will reset the PVE servers. It means they will return to the beginning state.
2. The save file of these servers will be open to download. You can use them in your dedicated servers or local games as you want.
3. There will be an active-player-list in the PVP server. If you or your tribe members don't log in for a long time, you will enter an inactive state. The structures of the inactive tribes can be demolished by anyone and recycle the resources.
4. Another useful tool will be added which enable you to save your stylish architectures and share with other players by Steam Workshop.

We are busy carrying out these functions and they should get released in the future updates.

Before that, we will open some new servers tomorrow.

10/26/18 - 7 PM Pacific Time
Asia-Chaos-theland6
NA-Chaos-theland6
EU-Chaos-theland6
Asia-Pioneering-theland26
NA-Pioneering-thaland20
EU-Pioneering-theland18

There are both PVP and PVE servers, happy exploring and give us your comments and feedback! Thanks!]]>
Spooky Stories Screenshot Event https://pixark-servers.io/blog/32/spooky-stories-screenshot-event/ https://pixark-servers.io/blog/32/spooky-stories-screenshot-event/ Thu, 25 Oct 2018 19:58 CEST

Hello Adventurers!

October is a time of ghosts and goblins, though the monsters that can be found in PixARK can be even more terrifying! We will be running a Spooky Screenshot contest from 10/25 to 11/1, to showcase who can tell the scariest stories! Tell us a scary story using screenshots, up to 6. You can spruce it up any way you would like, and feel free to add text where appropriate.

Timeline:
Submission Period: 10/25 11:00 AM - 11/1 11:00 AM (Pacific Time)
Winners Announced: 11/3 12:00 PM (Pacific Time)

More details:
3-6 screenshots
Tell a story, with or without text
No excessive gore
Keep the language PG

Please send your submissions to pixark.community@snailgamesusa.com. Everyone who submits a qualifying spooky story will receive a PixARK Steam key for a friend!
]]>
PixARK Update 10/25 - Patch Notes https://pixark-servers.io/blog/31/pixark-update-10-25-patch-notes/ https://pixark-servers.io/blog/31/pixark-update-10-25-patch-notes/ Thu, 25 Oct 2018 08:29 CEST 10/24/18 - 1 AM Pacific Time

Salutations Explorers!

The next PixARK update is scheduled for October 25th. This patch is large and touches quite a few systems, so bug reports and feedback are especially important to us.

Item Changes

  • Currently, players find it difficult to survive fights against wild creatures, unless they are equipped with armor and weapons many levels above what is recommended. To that end, we are increasing the armor values of armors to help with survivability. Updated armor values are indicated in the table below:

    Tier / Helmet / Boot / Glove / Pants / Shirts
    Leather 28 28 28 36 43
    Copper 36 36 36 47 58
    Copper Bone 43 43 43 60 68
    Iron 50 50 50 72 80
    Iron Bone 60 60 60 85 90
    Steel 67 67 67 91 110
    Steel Bone 76 76 76 108 120


  • Added Durability
    • Armor now has a Durability value
    • When durability drops to 0, it will no longer appear on your character model and will no longer provide armor or stats. The item will still be equipped.
    • Can be repaired using the new Repairing Pincers.

  • Increased the drop rate of the Mole Claw.
  • Increased the drop amount of Leather from Coyotes.
  • Added Bone Pieces to the Trike drop table.
  • Increased the Bone Pieces drop amount from Quetzal, Trike, and Carbonemys.
  • Tamed Gem Spiders now produce Gems at a faster rate.
  • Reduced the time it takes to craft Cooked Meat Jerky and Cooked Prime Meat Jerky in Preserving Bin. Cooked Meat Jerky takes up to 2 minutes, and Cooked Prime Meat Jerky takes 10 minutes.
  • Increased the torpidity caused by Magic Sleepy Arrows.
  • Increased the torpidity caused by Sleepy Darts, and requires more materials to craft. Engram is now unlocked at level 57.
  • Extended the time it takes for feed to spoil in the Feeding Trough.
  • Added an on/off switch to the Fabricator, Air Conditioner, Electrolytic Tank, and Digital Controller.
  • Iron/Steel Spring Boots will no longer require Iron/Steel Boots when being repaired.
  • Inscription Book is now activated by default.
  • Lamp Post Engram is now unlocked at level 55. Also reduced Crafting cost.
  • Magic Ballista Bolt crafting requires a Magic Green Stone instead of a Magic Purple Stone.
  • Electric Cable is now crafted in the Fabricator instead of in player inventory.
  • Reduced the crafting experience gained from crafting pre-level 20 leather items.
  • Reduced the fuel cost for the Chainsaw.
  • Reduced the crafting cost for the Carpet.
  • Reduced the required amount of Bone Pieces for all Bone Swords.
  • Removed Magic Crystal from the crafting cost of crafting Cryolite structures.
  • Removed Magic Crystal from the crafting cost of crafting Lava Rock structures.
  • Removed Steel Ingot from the crafting cost of crafting Armored Glass structures.
  • Removed Polymer from the crafting cost of crafting Iron Bone armor sets.

Creature Changes

  • Players now do greater damage to wild creatures using melee weapons.
  • Creature HP regeneration is now a fixed number per second, instead of percent-based. Higher HP creatures will have slower HP regeneration.
  • Creature HP and torpidity will be displayed when players are close to the creatures.
  • The damage you deal and receive from creatures will be displayed on the HUD.
  • Added particle effects to indicate how powerful creatures are (powerfulness is determined by both dino species and dino level, and they are categorized in three ranges): no particle effect indicates the creature is the least powerful; yellow particle effects indicates the creature is powerful; red particle effects indicates the creature is considered the most powerful.
  • High-tier tames from each biome will now be more balanced to allow you to transition to the next difficulty tier biome.
  • Made the following adjustments to where creatures can be found:
    • Slime added to Novice Grassland and Grassland.
    • Gem Spider removed from underground areas in Grassland, replaced by Dilophosaurus.
    • Raptor and Stego removed from the Bamboo Forest, replaced by Oviraptor and Doedicurus.
    • Ankylo and Carno removed from the Desert. Added Doedicurus, Gem Spider, Procoptodon, Argentavis, and Cave Hyena.
    • Griffin and Werewolf removed from the Magic Forest. Added Magic Mole.
    • Argentavis, Elementals, and Megarock Dragon removed from Golden Realm. Added Griffin, Carno, Stego, and Thorny Lizard.
    • Elementals added to the Frozen Land.
    • Megarock Dragon added to surface spawn of Doom Lands.
  • Reduced the damage of the Behemoth’s skills.
  • Boss creatures take less damage from the Auto Turret.
  • Both wild and tame creatures can no longer crit with their melee attacks.
  • Wild Ice Bear now has fewer HP and damage.
  • Wild Fire Elemental’s skill does fewer burning damage.
  • Reduced the damage dealt by Elemental Golem, Werewolf, and Griffin.
  • Reduced the stun effect of the Pachy’s headbutt.
  • Reduced the movement speed of wild Werewolves.
  • Reduced the burning damage of the wild Magma Armadillo’s skill.
  • Reduced the explosion damage of the Plague Zombie’s corpse.

New Engrams

  • Added Micro Ark Teleporter, A One-time Portal which can transports you out of a dangerous biome to one befitting your character level.
  • Added Telescope. Use it to see a creatures HP and Torpidity without getting too close.
  • Added Pliers. Repair kit that can fix the durability on armors.
  • Added Magic Tranq Ammo. More effective than the Magic Tranq Arrow at taming high tier magical creatures.

Usability and Accessibility

  • Adding new information within the game to help players get all the info they need to play and make informed decisions.
  • Changed the main menu screen layout.
  • Added a in-game PixARK Wiki.
  • When reaching certain levels, key engrams will be pinpointed to help push players towards engrams that are necessary and powerful, to help you progress.
  • Players now have access to Handbook in Main Menu. Handbook contains everything from creature abilities to recommended equipment for dealing with them. Scan a creature to add it to the dino guidebook!
  • Added a tooltip to indicate the difficulty of your current biome.
  • You can now see structure HP, weapon damage, and gear armor from the Engram menu.
  • Made changes to server type display to make it more straightforward whether the server is currently at peace time or war time.

Miscellaneous Changes

  • Adjusted settings for server types based on player feedback:
  • Hunger drop rate reduced by 20% for all servers.
  • In Pioneering servers, HP regeneration rate is doubled.
  • In Pioneering servers, damage players take is halved.
  • Optimized loading times.
  • New loading animations.
  • Adjusted difficulty in single player to be easier by default. This can still be adjusted when creating a single player game.
  • Optimized lag when traveling to a location with many structures nearby.
  • Portals will no longer spawn in the Novice Grassland biome.
  • Single player and Creative modes will now spawn Portals and Beacons.

Bug Fixes

  • Fixed an issue with certain Marble structures not being crafted properly.
  • Fixed the icon for Refined Marble structures not being displayed correctly.
  • Fixed an issue where the Wild West Window could not be opened and closed correctly.
  • Fixed an issue where the Phiomia Hut and Petroleum Slime Incubator models where not being displayed correctly
  • Fixed an issue where a Pipe could be connected to an Electrical Cable to channel current.
  • Fixed an issue with the Mediterranean Window not correctly placing when snapped to other structure pieces.
  • Fixed an issue with the Display Stand not correctly placing.
  • Fixed an issue with the Preserving Bin not correctly placing.
  • Fixed an issue with the Bookshelf not correctly placing.
  • Fixed an issue with the Feeding Pot not correctly placing.
  • Ceiling Window can now be manually demolished.
  • Fixed the Magic Protection Generator not displaying the correct stats.
  • Fixed the spoil timer not showing correctly when a Torch is dropped.
  • Fixed an issue with player character models not displaying correctly when sitting on a Wooden Bench.
  • Fixed an issue with crafting materials being consumed but no item is being crafted due to the crafting queue being full.
  • Fixed a crash caused by force taming a creature when you are riding a force tamed creature (Admin Commands).
  • Fixed a bug with experience given when killing a Quetzal.
  • Fixed an issue with the vfx for obtaining experience not correctly showing.
  • Fixed an issue that caused some audio assets to not correctly play.
  • Fixed an issue where the Fire Spider can be knocked back.
  • Fixed an issue with the Volcanic Rock structure pieces that prevented them from being crafted, due to the crafting materials not being displayed correctly.
  • Fixed localization issues for Cryolite Storage Box, Sea Crystal Storage Box, Flashrock Storage Box, Darkwood Storage Box, and Volcanic Rock Storage Box.

Keep an eye out for our upcoming community event! ]]>
New Features Detail #3 User-friendly Adjustments https://pixark-servers.io/blog/30/new-features-detail/ https://pixark-servers.io/blog/30/new-features-detail/ Thu, 18 Oct 2018 13:51 CEST
Many players have encountered different problems in the PixARK world. And a great percentage of them were caused by some missing important information. When busy solving the hard problem, we also try to produce more easy-to-use ways for the player to gather the information they need.

1 We made an in-game PixARK encyclopedia contains tons of useful things and it will help with both the starter and old-friends of the game.

2 A core-engram push function will be activated when you get some important level node in game. It will help you find out the relatively necessary and powerful item in the wild range of engrams.

3 A creature handbook is also available in the game too. All the information you need about a creature including the needed equipment and the ability of the creature are all could be found in it. You also can use the scanner to get the information of recommended armor level of a certain monster. Don't get fooled by the cute appearance of some creature, they could be very dangerous!

4 The biome difficulty and transferable is something we pay high attention to. We add a reminder on the screen and it will show the difficulty of biome in case you run into the center of the death-area for your current state. We also add a one-time transporter in the engram. It can transfer you to other biomes according to your level and save you from hell.

There are also other improvements like equipments and structures data preview and new login animation and so on. They will all be in the update later this month!

So leave comments behind and get ready for the refreshing new experience!]]>
New Features Detail #2 - Creatures https://pixark-servers.io/blog/29/new-features-detail/ https://pixark-servers.io/blog/29/new-features-detail/ Mon, 15 Oct 2018 15:04 CEST
The Interaction with the creature is an important base behavior both under PVP and PVE condition. So let's take a look at the changes of creatures in the upcoming update.

1. We changed the setting of player melee damage to the wild animal. The player can make more damage to them.

2. We changed the way of creatures' healthy point recovery. The creature will recover HP base on the exact number but not the percentage of max HP. It means that the high-HP monster would not recovery so fast and it will help the player with the condition of a protracted battle.

3. The healthy point and torpidity point of the creature are both shown now. Also, the number of damage that you make and receive are both shown on the screen too. So you can know how much you hit and get hit and estimate how long does it need to take down the beast.

4. Because of the wild range of creatures' level, the high-level individual could be much more powerful than a low-level one. Some player failed to sense the danger of high-level creature before they got too close with them. Now the different particles are added based on the dino's level. So you can choose your opponent carefully at a safe distance before accidentally step on the toe of hard ones.

5. We notice that there's also complain about that player need to tame the next power-stage dino to get into the next power-stage, there is too big a gap between biomes. After the update, the high-level dino in the current biome would be competitive with the creatures in next level biome. That means it will be smoother when you try to get to the next area after you conquer this one.

6. Because of the power balancing adjustment above, the base tame rate and growth tame rate have been reconsidered to match up with the power level. It means that under the same species, it will be easier to tame a low-level dino and harder to tame the high-level one.

There are both adjustments of the numerical value and user-friendly content. Just in case you missed it last time, all the adjustment above will be released in this month. So leave comments behind and let us know what's your thought about them.

Happy exploring and see you next time!]]>
New Features Detail #1 - Equipment https://pixark-servers.io/blog/28/new-features-detail/ https://pixark-servers.io/blog/28/new-features-detail/ Thu, 11 Oct 2018 13:50 CEST
The update we talked about will come within this month!

In order to keep you up with the new features, here comes some of the detail about the changes we made.

The first episode would be the armor balance.

We notice that it's hard for some players to survive the battle with wild creatures but there's also a low-cost problem when raiding other's bases.
Considering the degree of difficulty and balance, we decide:

1 The armor of equipment would be greatly enhanced but they will have durability at the same time.

2 When durability comes to zero, they will stay equipped state but will become invisible and provide neither protection nor extra ability for the player.

3 Equipped items will not drop when players get defeated.

4 Add new item: Pliers. It can fix most of the equipment. Drag it onto a equipment and you can repair them by your hands anywhere.

The next episode would be some changes to the creatures.

Leave comments below and let us know what's your thought about all these changes above.

Thanks for your time!


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Back to Creature School Winner! https://pixark-servers.io/blog/27/back-to-creature-school-winner/ https://pixark-servers.io/blog/27/back-to-creature-school-winner/ Thu, 04 Oct 2018 19:24 CEST








The PixARK team thanks everyone who submitted screenshots and voted in the event. Until next time!
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Back to Creature School Community Vote https://pixark-servers.io/blog/26/back-to-creature-school-community-vote/ https://pixark-servers.io/blog/26/back-to-creature-school-community-vote/ Tue, 02 Oct 2018 19:53 CEST
Thank you all for your submissions for the Back to Creature School Event. Vote for your favorite submissions and the winner will be announced on 10/4! You can vote for your favorite here[docs.google.com].

Ironzerg plays PixARK with his kids, and has a lovely barn with multiple pens inside. They even have nests on top for their flying creatures! These tames are clearly feeling the love. Check it out:





123 lets his tames roam where they please, and doesn’t mind when a Dodo gets in the way. Or three.



Finally, user Potato has a more utilitarian approach to keeping his tames around. They probably don’t mind.





Thank you again to everyone who submitted!

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PixARK Update 9/27 - Patch Notes https://pixark-servers.io/blog/24/pixark-update-9-27-patch-notes/ https://pixark-servers.io/blog/24/pixark-update-9-27-patch-notes/ Thu, 27 Sep 2018 07:24 CEST 9/27/18 - 2 AM Pacific Time

Hello Explorers!

We're improving the way you interface with your tames! Now you can track all of your favorite tames and find them anywhere on the map!

Added Tame Management UI screen

  • Tame Management UI is going to be where you can manage all the tamed creatures and special items such as Wooden Raft owned by you and your tribe. (PixBlocked dinos are excluded in the Tame Management UI)

  • All tames will be listed, and you can easily “sort-by” to look into them.

  • Tame Management screen also presents a map pinpointing the locations of all tames as small icons on it.

  • Select a tame's tag to view its name, species, gender, level, current location, and even get knowledge of whether or not it is under attack.

  • Press “Track” to start tracking a single tame.

  • When a tame is tracked, its creature icon will appear in the navigational bar so that you can easily locate your tames.

Make sure you sign up for our latest community event and stay current with all news PixARK! Exciting things are coming!
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PixARK Update 9/27 - Patch Notes https://pixark-servers.io/blog/25/pixark-update-9-27-patch-notes/ https://pixark-servers.io/blog/25/pixark-update-9-27-patch-notes/ Thu, 27 Sep 2018 07:24 CEST 9/27/18 - 2 AM Pacific Time

Hello Explorers!

We're improving the way you interface with your tames! Now you can track all of your favorite tames and find them anywhere on the map!

Added Tame Management UI screen

  • Tame Management UI is going to be where you can manage all the tamed creatures and special items such as Wooden Raft owned by you and your tribe. (PixBlocked dinos are excluded in the Tame Management UI)

  • All tames will be listed, and you can easily “sort-by” to look into them.

  • Tame Management screen also presents a map pinpointing the locations of all tames as small icons on it.

  • Select a tame's tag to view its name, species, gender, level, current location, and even get knowledge of whether or not it is under attack.

  • Press “Track” to start tracking a single tame.

  • When a tame is tracked, its creature icon will appear in the navigational bar so that you can easily locate your tames.

Make sure you sign up for our latest community event and stay current with all news PixARK! Exciting things are coming!
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Back to Creature School https://pixark-servers.io/blog/23/back-to-creature-school/ https://pixark-servers.io/blog/23/back-to-creature-school/ Thu, 20 Sep 2018 20:00 CEST

Hello Explorers!

Celebrate (Or lament!) the return of the school season by showing off your creatures!

We want to see how you will be keeping your creatures safe while you are back at school. Do you keep your creatures tidy in pixblocks, stored away for future use? Or perhaps your creatures run amok, sleeping in your bed and making a mess of things!

Show us your assortment of land, air, and sea creatures and how they spend the day while you’re away!

The three Explorers with the most impressive setups will earn themselves a PixARK Steam Key! We will also hold a community vote on 9/27th for one additional winner.

All submissions should be sent to pixark.community@snailgamesusa.com and include the following:

Full server name
Link to your Steam profile
Screenshot(s) of your creatures

This event will run from 9/20 to 9/26 and winners will be announced on 9/28 after the community vote.

We look forward to seeing your submissions. Good luck Explorers!
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New Content Preview! https://pixark-servers.io/blog/22/new-content-preview/ https://pixark-servers.io/blog/22/new-content-preview/ Fri, 14 Sep 2018 08:28 CEST
We have been working on lots of things. Both new contents and old-feature-adjustment.We believe they can cause great influences on the PixARK gameplay experience. We know that some of them may be your high concerns. So let’s have a preview of the adjustment first.

Player Armor Adjustment.
Player’s armor got GREAT enhanced.

Player’s Damage to untamed animals.
Player’s melee weapon damage got GREAT enhanced when facing wild creatures.

PVE player received damage adjustment.
In the PVE server, the player will receive less damage.

Tamed and untamed creature balance.
The tamed creature will have more chance when facing the wild creature.

And tons of user-friendly adjustment like:

You will see both the damage number which you made to the dino and their damage to you.
You will see the exact HP of the dino.
You will find all your Tamed creature and locate them on the map in a user interface.

We were keeping notice on the player’s feedback but fail to respond to them in time due to the development. Sorry for the waiting and we would take all your suggestions into consideration as the development going.

We believe It’s necessary for all the lovers and the naysayers of the game to know that WE HAVE NEVER ABANDONED PIXARK.]]>
PixARK Update 9/13 - Patch Notes https://pixark-servers.io/blog/21/pixark-update-9-13-patch-notes/ https://pixark-servers.io/blog/21/pixark-update-9-13-patch-notes/ Thu, 13 Sep 2018 08:45 CEST 9/13/18 - 2 AM Pacific Time

We've been working on a ton of new content that we can't wait to share with everyone. In the mean time, here is an optimization improvement that we hope will help!


Improve the efficiency of scene loading from that of a 128-meter view distance to one of 256-meter view distance..
Now players will be able to see the view of the scene further away, with better loading efficiency.
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PixARK Update 8/30 - Patch Notes https://pixark-servers.io/blog/20/pixark-update-8-30-patch-notes/ https://pixark-servers.io/blog/20/pixark-update-8-30-patch-notes/ Thu, 30 Aug 2018 07:11 CEST 8/30/18 - 2 AM Pacific Time

Greetings Adventurers! Here we go with some more updates for the PixARK Dev kit as well as a quick fix for procedural generated maps.

  • Fix an issue where the procedurally generated map isn't being displayed correctly hence possibly causing characters to get stuck in terrain.

  • "Modders will be able to upload their mod map customized in terrain to Steam Workshop now. Once your customized map is grabbed from Steam Workshop, players can enjoy PixARK with the edited map to their liking.

    It only takes 3 simple steps:

    How to Create
    1. Open PixARK Dev Kit and access in-game terrain editor through ConsoleCommand: OpenGMEditerUI. Then you can start your terrain editing. Alternatively, you can place terrain cubes at your desired location for more flexibility.
    2. Once the terrain is created, save it using SaveWorld, and exit the Dev Kit. The terrain data file, terrain.db, will be located at either ShooterGameSavedCubeSingles or ShooterGameSavedServers. We strongly recommend you backup a copy.

    How to Upload
    1. Before cooking, access the CubeWorldsSetting blueprint that you used and look for FixedTerrainDBName. Fill it with a string that is not defined as null. (We suggest keeping the value null while you are working on your terrain)
    2. Start the cooking, and once it is completed, designate terrain.db to the path you upload the mod
    The path will be ModToolsOutput(Name of your mod)WindowsNoEditor
    3. Use the Dev Kit uploader to upload your mod to Steam Workshop

    How to Use
    1. For single player game, and LAN game, subscribe to the mod maps in Steam Workshop, and they will be available when you start a new map in game.
    2. For dedicated servers, the below info needs to be added to your server config setting ini file:

    PixARKServer.exe (name of your mod map)? GameModIds=(mod ID in Steam Workshop)?………… -log -TotalConversionMod=mod ID in Steam Worlshop -severId=……

    Take a desert map named Desert, with a Mod ID 456289, for example, the line to be added is:

    PixARKServer.exe Desert? GameModIds=456289?………… -log -TotalConversionMod=456289 -severId=……

    Alright, time to create your own world and share with others!"
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PixARK Update 8/2 - Patch Notes https://pixark-servers.io/blog/19/pixark-update-8-2-patch-notes/ https://pixark-servers.io/blog/19/pixark-update-8-2-patch-notes/ Thu, 02 Aug 2018 11:30 CEST Version 1.23

8/2/18 - 2 AM Pacific Time

Greetings Explorers! Terrain Editing is now added to Creator mode. Press F9 to access the Terrain Editing Screen, which includes the following features:

    Basic Setting
  • Camera movement speed adjustment
  • Camera rotation speed adjustment
    Paint Setting
  • Cube type selection
  • Paint brush shape
    • Circle
    • Square
  • Paint Size
  • Paint speed
    Vertical Plane
  • Elevate
  • Lower
  • Flatten
  • Convex
  • Concave
  • Smoothen
  • Quick smoothen
  • Replace surface cube type
  • Fill
    Arbitrary Plane
  • Elevate
  • Lower
  • Flatten
  • Horizontally smoothen
  • Vertically smoothen
  • Replace surface cube type
    Revert setting
  • Enable revert preview
  • Revertible cube counts
  • Reverted cube counts
  • Revert
    Foliage Painting
  • Enable foliage creation
  • Foliage weight configuration
    • None: non-foilage weight
    • Grass: grass creation weight
    • Shrub: shrub creation weight
    • Tree: tree creation weight

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